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  #1  
Old April 19th, 2012, 01:16 PM

Warmonger Warmonger is offline
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Default Re: Suppression

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Originally Posted by DRG View Post
I guess my problem here is I cannot understand why you cannot understand why the game needs to occasionally give unpredictable results but it would seem in this case that others might have a better chance at explaining this but I will ask this..... was WaW really THAT predictable when it came to combat results ?

Don
On the contrary, I understand and agree with having unpredictable results. My problem is with extreme results not commensurate with the effort expended. One shot shouldn't take a unit out of action for the remainder of the scenario. Maybe if the unit was green, but this was a unit with experience in the 70's. In the other case you had two platoons open up on a unit with everything they had and it got no suppression. Heck, even if they were all firing into the air, the racket alone would have made the unit duck.
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Old April 19th, 2012, 01:20 PM

runequester runequester is offline
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Default Re: Suppression

Bear in mind that outlier results don't determine a trend.

Yeah, sometimes a unit can be paralyzed from one or two casualties but it happens quite rarely.
Yeah, sometimes a unit can seem to ignore volleys of machine gun fire. It also happens quite rarely.


By and large, low experience/morale units will bail a lot, while high experience/morale troops will be very resilient. Do a 1941/42 game of americans vs japanese to view the difference, or 41 soviet vs german.
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Old April 19th, 2012, 07:36 PM
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DRG DRG is offline
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Default Re: Suppression

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Originally Posted by Warmonger View Post
[ One shot shouldn't take a unit out of action for the remainder of the scenario.
Really ? One shot took a unit out for the entire scenario ???

Really ?

One shot ??

Please do post it.

We would ALL like to see that save game.


Don
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