.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


Closed Thread
 
Thread Tools Display Modes
  #1  
Old May 23rd, 2012, 05:00 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 6,000
Thanks: 492
Thanked 1,934 Times in 1,259 Posts
Mobhack is on a distinguished road
Default Re: Run over inf?

In the game, you can run an infinite number of vehicles through a walking section of your own infantry on a road or other hex, or a vehicle for that matter. The moving vehicles will only suffer a -1 movement penalty each and there will be no traffic accidents whatsoever, whether involving pedestrians or vehicles.

Own vehicle mishaps are limited to e.g fording streams, crossing rough terrain etc.

In the SP universe there is no need for traffic lights, cops, road signs or roundabouts !

Why should it be any different just because the driven-through element is not of your own nationality?.

Andy
The Following User Says Thank You to Mobhack For This Useful Post:
  #2  
Old May 23rd, 2012, 05:52 PM
gila's Avatar

gila gila is offline
Captain
 
Join Date: Oct 2008
Posts: 898
Thanks: 45
Thanked 60 Times in 54 Posts
gila is on a distinguished road
Default Re: Run over inf?

I bealive in SPWaW running over infrantry causing casulities is possible.

But not in either of the camo games,it's a grisly thing mashing men under your treads,if such a thing is possible, doubt anyone would sit still and let that happen though, more than likely they would move aside and assualt the vehicle as already modeled in both games
Closed Thread

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:53 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.