.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old April 5th, 2014, 06:56 PM

gRaider2001 gRaider2001 is offline
Private
 
Join Date: Feb 2012
Posts: 26
Thanks: 43
Thanked 0 Times in 0 Posts
gRaider2001 is on a distinguished road
Default Re: Determining Purchase Points for Map Size

Thank you very much for taking the time to respond to my question Andy (Mobhack). You offer some good suggestions and tips and I will give them a try. I understand what you mean when you say that my question "cannot be answered by some simplistic formulaic approach. To many variables."
Reply With Quote
  #2  
Old April 5th, 2014, 10:37 PM

gRaider2001 gRaider2001 is offline
Private
 
Join Date: Feb 2012
Posts: 26
Thanks: 43
Thanked 0 Times in 0 Posts
gRaider2001 is on a distinguished road
Default Re: Determining Purchase Points for Map Size

After some testing today I realize that I like having about 4 companies make up my core force. I am still in the process of figuring out what size map I like to use.
Reply With Quote
  #3  
Old April 6th, 2014, 02:13 AM

Griefbringer Griefbringer is offline
Sergeant
 
Join Date: Sep 2008
Posts: 385
Thanks: 1
Thanked 76 Times in 67 Posts
Griefbringer is on a distinguished road
Default Re: Determining Purchase Points for Map Size

Quote:
Originally Posted by gRaider2001 View Post
I am still in the process of figuring out what size map I like to use.
How much empty space do you want to have on the map for manoeuvre, and what kind of terrain will you be operating?

Presuming that you would be playing on something resembling central Europe, how about starting with around 20 hexes of frontage per company? Set up a map, purchase your forces, deploy them and see how it looks like. Would they be too packed for your tastes, or is there uncomfortable amounts of empty space between them?
Reply With Quote
  #4  
Old April 6th, 2014, 02:20 AM

gRaider2001 gRaider2001 is offline
Private
 
Join Date: Feb 2012
Posts: 26
Thanks: 43
Thanked 0 Times in 0 Posts
gRaider2001 is on a distinguished road
Default Re: Determining Purchase Points for Map Size

Quote:
Originally Posted by Griefbringer View Post
Quote:
Originally Posted by gRaider2001 View Post
I am still in the process of figuring out what size map I like to use.
How much empty space do you want to have on the map for manoeuvre, and what kind of terrain will you be operating?

Presuming that you would be playing on something resembling central Europe, how about starting with around 20 hexes of frontage per company? Set up a map, purchase your forces, deploy them and see how it looks like. Would they be too packed for your tastes, or is there uncomfortable amounts of empty space between them?
Hello Griefbringer, and thank you for taking to time to reply and offer your opinion. I would like to have space to manoeuvre and flank.

I plan on starting a generated campaign between the U.S and Russia starting in 1960 and ending in 1985. It will probably be 10-15 battle, and more than likely the maps will be in central Europe.

What do you mean when you say "20 hexes of frontage per company"? Thank you very much
Reply With Quote
  #5  
Old April 6th, 2014, 03:05 AM

Griefbringer Griefbringer is offline
Sergeant
 
Join Date: Sep 2008
Posts: 385
Thanks: 1
Thanked 76 Times in 67 Posts
Griefbringer is on a distinguished road
Default Re: Determining Purchase Points for Map Size

Quote:
Originally Posted by gRaider2001 View Post
What do you mean when you say "20 hexes of frontage per company"?
I meant map height of 20 hexes per every (infantry or tank) company in your force. So for a 4 company force, that would mean 80 hexes high map.

If you like to have a lot of room to manoeuvre, you migh want to try even higher frontages.
Reply With Quote
  #6  
Old April 6th, 2014, 11:21 AM

gRaider2001 gRaider2001 is offline
Private
 
Join Date: Feb 2012
Posts: 26
Thanks: 43
Thanked 0 Times in 0 Posts
gRaider2001 is on a distinguished road
Default Re: Determining Purchase Points for Map Size

Quote:
Originally Posted by Griefbringer View Post
Quote:
Originally Posted by gRaider2001 View Post
What do you mean when you say "20 hexes of frontage per company"?
I meant map height of 20 hexes per every (infantry or tank) company in your force. So for a 4 company force, that would mean 80 hexes high map.

If you like to have a lot of room to manoeuvre, you migh want to try even higher frontages.
Ohhh, I see what you mean now. That makes sense. Thank you very much. I will use that advice and see how it works.
Reply With Quote
  #7  
Old April 15th, 2014, 01:57 PM
Cross's Avatar

Cross Cross is offline
Captain
 
Join Date: Jun 2006
Location: UK / USA
Posts: 895
Thanks: 32
Thanked 282 Times in 123 Posts
Cross is on a distinguished road
Default Re: Determining Purchase Points for Map Size

Quote:
Originally Posted by Griefbringer View Post
I meant map height of 20 hexes per every (infantry or tank) company in your force. So for a 4 company force, that would mean 80 hexes high map.

If you like to have a lot of room to manoeuvre, you migh want to try even higher frontages.
Four companies to 80 hexes means a battalion frontage of 4000m.

Just as a historic point of reference, battalions in the Great War 'typically' had defensive frontages of about 500 - 1000m, and their offensive frontage would be about half that.

German, British and US battalions in WWII would more likely have a defensive frontage of about 1000 - 2000m (offensive would be half that). German doctrine was closer to 1000m, and Russian battalions may have tried to cover up to 4000m.

But all this would obviously depend on many factors including date, nation, theater, terrain, type of battalion, etc.

Frontages in North Africa would likely be much larger, and frontages in jungle much less.


Cross

Last edited by Cross; April 15th, 2014 at 02:11 PM..
Reply With Quote
  #8  
Old April 15th, 2014, 07:23 PM
gila's Avatar

gila gila is offline
Captain
 
Join Date: Oct 2008
Posts: 898
Thanks: 45
Thanked 60 Times in 54 Posts
gila is on a distinguished road
Default Re: Determining Purchase Points for Map Size

Well,It really all boils down to simple factors,mainly player preferences,time period,maybe forces involved perhaps.

There is no formula on the "correct" map size,too many factors and one players config. may not be what you'd like.

If the battle seems to cramped,then increase map size or minamize your forces to your prefernce,vicevera,if too many gaps ect.

Trial and error,again,is the thumb rule here.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:42 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.