|  | 
| 
 
 
 
 
 
 
 
 
    
    
 |  | 
 
    
        | Notices |  
        | 
	Do you own this game?  Write a review  and let others know how you like it.
 |  
 
 
	
		|  |  
	
	
		
	
	
	| 
			
			 
			
				April 6th, 2014, 02:13 AM
			
			
			
		 |  
	| 
		
			
			| 
 Sergeant |  | 
					Join Date: Sep 2008 
						Posts: 385
					 Thanks: 1 
		
			
				Thanked 76 Times in 67 Posts
			
		
	      |  |  
    
	| 
				 Re: Determining Purchase Points for Map Size 
 
	Quote: 
	
		| 
					Originally Posted by gRaider2001   I am still in the process of figuring out what size map I like to use. |  How much empty space do you want to have on the map for manoeuvre, and what kind of terrain will you be operating?
 
Presuming that you would be playing on something resembling central Europe, how about starting with around 20 hexes of frontage per company? Set up a map, purchase your forces, deploy them and see how it looks like. Would they be too packed for your tastes, or is there uncomfortable amounts of empty space between them? |  
	
		
	
	
	| 
			
			 
			
				April 6th, 2014, 02:20 AM
			
			
			
		 |  
	| 
		
			
			| 
 Private |  | 
					Join Date: Feb 2012 
						Posts: 26
					 Thanks: 43 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Determining Purchase Points for Map Size 
 
	Quote: 
	
		| 
					Originally Posted by Griefbringer  
	Quote: 
	
		| 
					Originally Posted by gRaider2001   I am still in the process of figuring out what size map I like to use. |  How much empty space do you want to have on the map for manoeuvre, and what kind of terrain will you be operating?
 
Presuming that you would be playing on something resembling central Europe, how about starting with around 20 hexes of frontage per company? Set up a map, purchase your forces, deploy them and see how it looks like. Would they be too packed for your tastes, or is there uncomfortable amounts of empty space between them? |  Hello Griefbringer, and thank you for taking to time to reply and offer your opinion.  I would like to have space to manoeuvre and flank. 
 
I plan on starting a generated campaign between the U.S and Russia starting in 1960 and ending in 1985.  It will probably be 10-15 battle, and more than likely the maps will be in central Europe.
 
What do you mean when you say "20 hexes of frontage per company"?  Thank you very much
			
			
			
			
				  |  
	
		
	
	
	| 
			
			 
			
				April 6th, 2014, 03:05 AM
			
			
			
		 |  
	| 
		
			
			| 
 Sergeant |  | 
					Join Date: Sep 2008 
						Posts: 385
					 Thanks: 1 
		
			
				Thanked 76 Times in 67 Posts
			
		
	      |  |  
    
	| 
				 Re: Determining Purchase Points for Map Size 
 
	Quote: 
	
		| 
					Originally Posted by gRaider2001  What do you mean when you say "20 hexes of frontage per company"? |  I meant map height of 20 hexes per every (infantry or tank) company in your force. So for a 4 company force, that would mean 80 hexes high map.
 
If you like to have a lot of room to manoeuvre, you migh want to try even higher frontages. |  
	
		
	
	
	| 
			
			 
			
				April 6th, 2014, 11:21 AM
			
			
			
		 |  
	| 
		
			
			| 
 Private |  | 
					Join Date: Feb 2012 
						Posts: 26
					 Thanks: 43 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Determining Purchase Points for Map Size 
 
	Quote: 
	
		| 
					Originally Posted by Griefbringer  
	Quote: 
	
		| 
					Originally Posted by gRaider2001  What do you mean when you say "20 hexes of frontage per company"? |  I meant map height of 20 hexes per every (infantry or tank) company in your force. So for a 4 company force, that would mean 80 hexes high map.
 
If you like to have a lot of room to manoeuvre, you migh want to try even higher frontages. |  Ohhh, I see what you mean now.  That makes sense.  Thank you very much.  I will use that advice and see how it works. |  
	
		
	
	
	| 
			
			 
			
				April 15th, 2014, 01:57 PM
			
			
			
		 |  
	| 
		
			|  | 
 Captain |  | 
					Join Date: Jun 2006 Location: UK / USA 
						Posts: 895
					 Thanks: 32 
		
			
				Thanked 283 Times in 123 Posts
			
		
	      |  |  
    
	| 
				 Re: Determining Purchase Points for Map Size 
 
	Quote: 
	
		| 
					Originally Posted by Griefbringer  I meant map height of 20 hexes per every (infantry or tank) company in your force. So for a 4 company force, that would mean 80 hexes high map.
 If you like to have a lot of room to manoeuvre, you migh want to try even higher frontages.
 |  Four companies to 80 hexes means a battalion frontage of 4000m.
 
Just as a historic point of reference, battalions in the Great War 'typically' had defensive frontages of about 500 - 1000m, and their offensive frontage would be about half that.
 
German, British and US battalions in WWII would more likely have a defensive frontage of about 1000 - 2000m (offensive would be half that).  German doctrine was closer to 1000m, and Russian battalions may have tried to cover up to 4000m. 
 
But all this would obviously depend on many factors including date, nation, theater, terrain, type of battalion, etc.
 
Frontages in North Africa would likely be much larger, and frontages in jungle much less.
 
Cross
                 Last edited by Cross; April 15th, 2014 at 02:11 PM..
 |  
	
		
	
	
	| 
			
			 
			
				April 15th, 2014, 07:23 PM
			
			
			
		 |  
	| 
		
			|  | 
 Captain |  | 
					Join Date: Oct 2008 
						Posts: 898
					 Thanks: 45 
		
			
				Thanked 60 Times in 54 Posts
			
		
	      |  |  
    
	| 
				 Re: Determining Purchase Points for Map Size 
 Well,It really all boils down to simple factors,mainly player preferences,time period,maybe forces involved perhaps.
 There is no formula on the "correct" map size,too many factors and one players config. may not be what you'd like.
 
 If the battle seems to cramped,then increase map size or minamize your forces to your prefernce,vicevera,if too many gaps ect.
 
 Trial and error,again,is the thumb rule here.
 |  
	
		
	
	
	
	
	
	
	| 
	|  Posting Rules |  
	| 
		
		You may not post new threads You may not post replies You may not post attachments You may not edit your posts 
 HTML code is On 
 |  |  |  |  |