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August 27th, 2015, 09:15 PM
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General
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Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
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Re: AI transport helos
Quote:
Originally Posted by scorpio_rocks
Quote:
Originally Posted by Mobhack
I'll try and remember to make a key to set the AI landing hex in scenario editor (if its needed) in this winter's update.
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We would love this! Especially if it also works for barges/landing craft.
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In most cases don't you just set these up to run straight in towards the landing hex?
__________________
John
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August 27th, 2015, 10:38 PM
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Major
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Join Date: Aug 2013
Location: Yorkshire, UK
Posts: 1,061
Thanks: 382
Thanked 455 Times in 327 Posts
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Re: AI transport helos
Quote:
Originally Posted by Imp
Quote:
Originally Posted by scorpio_rocks
Especially if it also works for barges/landing craft.
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In most cases don't you just set these up to run straight in towards the landing hex?
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Yes, if the beach is straight (ish), However if you have a river to navigate or barrier islands, sandbars, etc it becomes a nightmare! woe besides if you want boats to make a flanking manoever!
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