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Old October 9th, 2017, 02:42 PM
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Default Re: #338--Fintel Ridge special woods rule

it is my belief that a map should use existing terrain rather than special rules. If you don't want vehicles moving through certain wooded areas there are ways, as detailed above, to achieve that rather than leaving it to player discretion with added " rules "
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Old October 9th, 2017, 10:58 PM
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Post Re: #338--Fintel Ridge special woods rule

Quote:
Originally Posted by DRG View Post
it is my belief that a map should use existing terrain rather than special rules. If you don't want vehicles moving through certain wooded areas there are ways, as detailed above, to achieve that rather than leaving it to player discretion with added " rules "
Agreed.


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