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August 22nd, 2002, 01:13 AM
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General
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Join Date: Mar 2002
Location: Indiana
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Re: Things we\'d like to see in the next patch
"1.)UI change of build queues to mirror/mimick the UI of Research Projects and Intel Projects; this would include
... two, allowing a "distribute evenly" WRT that queue's Rate limits, permitting simultaneous build of multiple items"
This idea I like. Also to go along with this idea is to make the Space Yard facility sort of like Repair Bays. What I mean by this is Repair Bays have a set amount of how many components it can repair per turn. Maximum of 8 if I'm not mistaken. It'd be nice if the Space Yard facilities were like this. So for instance: Space Yard I would have a maximum of one ship being worked on per turn. Space Yard II would be three, Space Yard III would be five. Temperal Space Yards would have something along the lines of: I = 2 ships, II = 5 ships, and III would be able to work on 8 ships per turn.
Then as was in the other idea be able to devide points evenly or all in one ship. This is just what I'd like to see.
"Restore the ability to colonize asteroids (like SE III)"
I like this idea as well. I didn't play SEIII, but this was the case in SEII. But if it was added again make it so you can't build facilities to the asteroid fields. But only be able to put like a few robot miners there. It could be made so it could be a facility but only asteroids could be able to build them and that's the ONLY facilities it could build. Don't know how hard this would be to add but would be interesting to see.
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Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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August 22nd, 2002, 01:45 AM
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First Lieutenant
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Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
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Re: Things we\'d like to see in the next patch
If we go back to the poll I did a fairly long time ago (and then after doing all that work never forwarded it to MM  ), a good 13% of votes (of 205 total) were for less predictability as to where the satelites are when combat happens (opinions ranged from randomly place at one of the corners around the planet to actual orbital movement).
And 9% voted for mouse wheel support.
I think these should be included in the next patch.
It was nice to see that many of the community's wants were included in 1.78. The number of possibilities with the mounts is quite impressive (yah MM!)
[ August 22, 2002, 00:46: Message edited by: jimbob ]
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Jimbob
The best way to have a good idea is to have lots of ideas.
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Take away paradox from the thinker and you have a professor.
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August 22nd, 2002, 01:45 AM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: Things we\'d like to see in the next patch
i dunno. i dont think that i would go about italicizing want and need like they are some kind of absolute truth. i think your needs are about as important as many of other peoples wants, in the grand scheme of things.
to me, they are infinetly less important: i dont play against the AI.
the only thing the game "needs" are bug fixes. and i have not noticed any since the Last few patches. actually scratch that, i never checked if the UI bug i noticed with gold regarding drone cargo moving was fixed. and i may or may not have found a bug with ships tracking targets that cloak after they are ordered to intercept them. DocShane wont tell me.
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August 22nd, 2002, 02:24 AM
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Major
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Join Date: Aug 2002
Location: Western Canada
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Re: Things we\'d like to see in the next patch
My suggestions would also ask MM to focus on the human/computer interface to make things easier for us.
1) Make the windows resizable and moveable.
2) In the Ship/Units menu (F6), list the ships under the fleet name.
3) For something really innovative (and possibly difficult to program), allow us to create our own style of window by permitting us to add or remove components of the windows. I frequently find myself switching between windows to a) find the information I need and then b) to implement the changes I want based on the information found in the other window.
4) If 3) above is difficult/impossible, then we should be able to highlight a planet in one window and when we move to another window, we are directly taken to the highlighted planet in the new window.
5) Mouse wheel support.
6) Changing the discription of the buttons to show the default state as a positive statement. (See the thread "Understanding Battle Strategies...Newbie question"
My $.02 worth from a newbie
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Inscription at the Delphic Oracle.
Plutarch Morals
circa 650 B.C.
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August 22nd, 2002, 02:56 AM
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General
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Join Date: Jul 2001
Location: Canada
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Re: Things we\'d like to see in the next patch
1. Reports... and sortable ones
2. the ability to name ships what ever you want without fear of someone else beating you to the punch... Yep dups on ship names... associated with the empire.
3.The ability to turn off all the information that the other empires see about a race... and what they name their systems and planets.
4. a map maker that is easier to use..
5. mod everything
6. reports that are sortable
7. hot seat via tcpip...
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RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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August 22nd, 2002, 02:57 AM
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General
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Join Date: Jul 2001
Location: Canada
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Re: Things we\'d like to see in the next patch
oh yea... the ability for empires to write scrips... Ie... if i have this and this build this and this on a new planet...
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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August 22nd, 2002, 04:14 AM
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Captain
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Join Date: Jan 2002
Location: Calgary, Canada
Posts: 858
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Re: Things we\'d like to see in the next patch
Quote:
the only thing the game "needs" are bug fixes.
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Thank you Puke! Although I think there is still much to fix.
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Those who can't, teach.
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