|
|
|
|
 |

September 24th, 2002, 04:42 PM
|
 |
Private
|
|
Join Date: Aug 2002
Location: Mich, USA
Posts: 25
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Things we\'d like to see in the next patch
Here is a thought. What about making population used in ship/base building. say 0.1 for the smallest size then incressing as the ship size did. It would make older, more heavly pop worlds all the more importen. maybe even for troops. A single troop could be a 0.001 pop. It would make smaller ships a lower drain on worlds to build but give organics a new plus.
|

September 24th, 2002, 06:06 PM
|
|
General
|
|
Join Date: Jul 2001
Location: Canada
Posts: 4,603
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Things we\'d like to see in the next patch
Fix the ship movement and ship combat initative. From being one empire goes first then the other.
And as always... Fix that one on one relationship with names...
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
|

September 27th, 2002, 03:04 AM
|
|
General
|
|
Join Date: Jul 2001
Location: Canada
Posts: 4,603
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Things we\'d like to see in the next patch
How about this one.
When you are in the colonize window... ANd you have scrolled down near the bottom of the list... Select the colonize button...
The list stays where it is and does not reset to the top of the list
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
|

September 27th, 2002, 05:56 PM
|
|
Corporal
|
|
Join Date: Aug 2002
Location: Apalachin, NY
Posts: 55
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Things we\'d like to see in the next patch
Here's one...
When I start my turn, for example, let's say I've built 5 colonizers, so I have 5 identical Messages in my turn log. I go to the 2nd one, and click "goto", which takes me to the ship, so I do my things with that ship. I bring the log back up, but the list is "reset" with the "cursor" on the first entry in the log...so I can't remember now...did I just handle the message for the 2nd colonizer? the third? I think when it comes up, the "current" item should be remembered from the Last time I had it open.
|

September 27th, 2002, 06:03 PM
|
 |
Brigadier General
|
|
Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Things we\'d like to see in the next patch
Quote:
Originally posted by ckotchey:
Here's one...
When I start my turn, for example, let's say I've built 5 colonizers, so I have 5 identical Messages in my turn log. I go to the 2nd one, and click "goto", which takes me to the ship, so I do my things with that ship. I bring the log back up, but the list is "reset" with the "cursor" on the first entry in the log...so I can't remember now...did I just handle the message for the 2nd colonizer? the third? I think when it comes up, the "current" item should be remembered from the Last time I had it open.
|
Yes, I sumbitted something similar to MM requesting "goto next[previous] log entry" HOTKEYS which would send you to the next[previous] location and show you the appropriate log entry. That way you could quickly go through the log and take actions on any entry as required.
Slick
__________________
Slick.
|

September 27th, 2002, 07:13 PM
|
|
Corporal
|
|
Join Date: Aug 2002
Location: Apalachin, NY
Posts: 55
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Things we\'d like to see in the next patch
A minor thing, I'd like to see three different images used for the Mineral, Organics, and Radioactives storage facilities - each color coded...as it is now, they are all he same, and all green, so my first impulse is to think that they are all organics storage facilities.
|

September 27th, 2002, 07:30 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: Things we\'d like to see in the next patch
There are three components near the end of the components images that would work very well for storage facilities.
Just do a bit of copy & paste, and change the picture numbers.
__________________
Things you want:
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|