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September 30th, 2002, 03:37 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Unpopulated Planets
Did you know that unpopulated planets with Weapon Platforms on them only take 1 hit to destroy, regardless of the weapon used or the DR of the WPs?
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September 30th, 2002, 05:27 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
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Re: Unpopulated Planets
Really? It looks like there's no one to man the stations so they're sitting ducks!
[ September 30, 2002, 04:27: Message edited by: Captain Kwok ]
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September 30th, 2002, 07:53 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: Unpopulated Planets
They do get to fire before being destroyed (assuming that the enemy's weapons are shorter ranged).
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September 30th, 2002, 12:53 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: Unpopulated Planets
Quote:
Originally posted by Imperator Fyron:
They do get to fire before being destroyed (assuming that the enemy's weapons are shorter ranged).
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Whee...that's almost funny. Now if only we could create 0 pop plantes easily. That would be a funny suprise.
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September 30th, 2002, 09:39 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: Unpopulated Planets
If a ship is destroyed, it can not fire any weapons, since they no longer exist.
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October 1st, 2002, 01:17 AM
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BANNED USER
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Join Date: Nov 2001
Location: Near Boston, MA, USA
Posts: 2,471
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Re: Unpopulated Planets
If the longer range weapons destroy the attacking ship does it get to fire back?
If so, I could almost justify setting a planet out there as bait with no pop on it.
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