|
|
|
 |

October 11th, 2002, 03:40 PM
|
 |
Captain
|
|
Join Date: Jan 2002
Location: Calgary, Canada
Posts: 858
Thanks: 2
Thanked 0 Times in 0 Posts
|
|
Re: newest beta patch?
What an excellent little patch set! I think every single one of these flaws has been bugging me at least subconciously. Great work! 
__________________
Those who can, do.
Those who can't, teach.
Those who can't teach, slag.
http://se4-gaming.net/
|

October 11th, 2002, 04:25 PM
|
 |
Corporal
|
|
Join Date: Sep 2002
Posts: 123
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: newest beta patch?
I really appreciate the bug fixes and all, but I'm wondering if we'll see any new features before SE V. Technically things like the production queue and upgrade system aren't bugs, but they could use some improvement.
|

October 11th, 2002, 04:30 PM
|
First Lieutenant
|
|
Join Date: Feb 2001
Location: NJ
Posts: 738
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: newest beta patch?
Quote:
Argh !! So long for the formely best armor of the game...
|
Wow. That is a massive change. Seems like this would take a redesign of Organic Armor to have this take effect. Is there any more specific details about the way it works compared to the way it will work when fixed?
|

October 11th, 2002, 04:37 PM
|
 |
General
|
|
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: newest beta patch?
|

October 11th, 2002, 04:58 PM
|
 |
Brigadier General
|
|
Join Date: Jul 2001
Location: Kiel, Germany
Posts: 1,896
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: newest beta patch?
Quote:
Originally posted by Nodachi:
3. Fixed - "Crew ConVersion" damage type will fail against a ship with
a Master Computer (regardless if that component is damaged or
not).
Damn! So much for the Computer Virus and AS combo.
|
Yeah, I think that is not a good change.
|

October 11th, 2002, 05:23 PM
|
Second Lieutenant
|
|
Join Date: Mar 2001
Location: Elk River, MN, USA
Posts: 472
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: newest beta patch?
Quote:
quote:
--------------------------------------------------------------------------------
Argh !! So long for the formely best armor of the game...
--------------------------------------------------------------------------------
Wow. That is a massive change. Seems like this would take a redesign of Organic Armor to have this take effect. Is there any more specific details about the way it works compared to the way it will work when fixed?
|
That goes along with:
Quote:
5. Fixed - Ships with regnerating armor will regnerate all of their armor
at the end of combat.
|
The idea is that Organic Armor should regenerate imidiately after a battle is over, not only regenerating during combat.
|

October 11th, 2002, 05:39 PM
|
 |
General
|
|
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: newest beta patch?
[quote]
>Damn! So much for the Computer Virus and AS combo.
Yeah, I think that is not a good change.
{/quote]
I disagree. If a ship is designed with a master computer, then there is no crew and no bridge. Once the MC is gone there's no-one to convert and no way to fly the damn thing.
Maybe you should be allowed to put boarding parties aboard and then fly it home under reduced speed/ functionality, but using the AS makes no sense at all.
Now, if the ship had an MC *and* crew quarters/ bridge, and you destroyed the MC, I'd have no problem with the use of an Allegiance Subverter.
Maybe an "allegiance subverter virus" weapon should be added which does to MCs what the AS does to a crew...
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|