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Old October 13th, 2002, 08:45 PM
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Default Re: Sheild Regen V?

Quote:
Version 1.52:
6. Changed - Decreased the size of the Shield Regenerator V to 20kT.
This was changed some time ago, but I haven't been paying attention to see if it took effect...
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Old October 13th, 2002, 08:47 PM
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Default Re: Sheild Regen V?

Quote:
Originally posted by Grandpa Kim:
quote:
Version 1.52:
6. Changed - Decreased the size of the Shield Regenerator V to 20kT.
This was changed some time ago, but I haven't been paying attention to see if it took effect...
It is changed. The SR V is 20 kT.
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Old October 14th, 2002, 03:59 AM
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Default Re: Sheild Regen V?

Well this whole thread was in regards to a stock se4 game where i noticed that discrepency.
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Old October 14th, 2002, 04:03 AM
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Default Re: Sheild Regen V?

That stock game must be a pretty old Version...

You're not playing SE4 Classic without installing any patches, are you?

EDIT: 1.52?!?
Crikey, that's a pretty late change.

I fixed my data files within an hour of getting shields level 10 for the first time, way back in the olden days.

[ October 14, 2002, 03:16: Message edited by: Suicide Junkie ]
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Old October 17th, 2002, 01:36 AM

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Default Re: Sheild Regen V?

Hate to bring up old topics but...

I dont like people saying shield regen are bad. This is WRONG. I have endless examples of personal experience that proved that a well built ship (i use cruisers) with two shields and two shield regens put in good combine with other ships and using correct tactics and fleet formation can be extremly useful. A good example is the turbine formation - it seems rather useless, yes. But when you go beyond Contra-terrene engine it becomes invaluable because ships move quickly and the formation continuously spins around putting a different ship under fire. Give it some thinking and your fleets would have much less losses. Shield depleters are the single counter to this.
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Old October 17th, 2002, 01:44 AM
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Default Re: Sheild Regen V?

Sheild regen comps are usefull to an extent. But for the most part they are not worth the resources to put them on your ship. Just read this thread again, it's speaking mostly of how they are useless. But they can come in handy if used right. Which is explained in this thread as well.
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Old October 17th, 2002, 01:47 AM

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Default Re: Sheild Regen V?

Yes i see. the component is expensive but much more balanced that in most similar games where it was included in shield generators and was significantly more powerful than current one in SE is.
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