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  #1  
Old February 4th, 2003, 12:39 AM

Preacherman Preacherman is offline
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Default Re: A Sweet VICTORY by SUMMERTIME - PBW GAME

ok, i'll bounce this one up for tesco, turn 1, 2 players left the game we are looking for replacement. so come on join!!

game stats:

Starting resources: 100000
Starting planets: 5
Home planet value: Good
Score display: Own
Technology level: Low
Racial points: 3000
Quadrant type: Surprise
Quadrant size: Surprise
Event frequency: High
Event severity: Medium
Technology cost: Medium
Victory conditions: Last Man Standing\Last Alliance ( Max 3 )standing
Maximum units: Max
Maximum ships: Max
Computer players: None
Computer difficulty: High
Computer player bonus: High
Neutral empires: No
Other game settings: Custom Map. With Equal Starting points. The Game Admin ( Me ) will not play only create and make sure the game runs to the bitter end.
There will be no APB , PPB , MB , DUC , and there will be no Resupply Tech tree as well... So no Quantum Reactors..
Banned Traits : Ancient Race.
Turns will be set to auto 36 until there are six players left. Then we will decide what the lenghts of the turn will be.

This game will be designed for quick contact between empires.

This will be a RP game when using communications in game. If it is not incharacter please use the OCC tag.
Outside game communication may only occur after initial contact.
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  #2  
Old February 4th, 2003, 01:57 AM

tesco samoa tesco samoa is offline
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Default Re: A Sweet VICTORY by SUMMERTIME - PBW GAME

thank you preacherman.

Cursed start.

Oh well....

The game has started now...

The two players who left are quite skilled players and no doubt have very good empire designs to play with.

[ February 03, 2003, 23:58: Message edited by: tesco samoa ]
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Hey GUTB where did you go...???

He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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  #3  
Old July 23rd, 2003, 10:38 PM

tesco samoa tesco samoa is offline
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Default Re: A Sweet VICTORY by SUMMERTIME - PBW GAME

Well the game rap up should be coming soon.... And it is summer time as well

So to those who played in this game let me know

1. What did you like about the game
2. what did you dislike about the game
3. what did you like about the administration of the game
4. what did you dislike about the administration of the game
5. what did you like about the mod
6. what did you dislike about the mod

And finally post your stories for all to read

P.S. A SWEET VICTORY BY WINTERTIME will be starting up in August
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He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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  #4  
Old July 23rd, 2003, 10:51 PM

tesco samoa tesco samoa is offline
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Default Re: A Sweet VICTORY by SUMMERTIME - PBW GAME

P.S.

I would like to take this time to thank all the players who played in this game.

It was a pleasure to run and well worth the initial investment time of setting the game up.

Take Care and I hope to see you in future tesco run games.
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He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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  #5  
Old July 24th, 2003, 08:14 AM

eorg eorg is offline
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Default Re: A Sweet VICTORY by SUMMERTIME - PBW GAME

1. What did you like about the game - role playing; ship designs; one-way warp-points
2. what did you dislike about the game - very standart run to stellar manipulation; tallisman; very standart intel
3. what did you like about the administration of the game - tesco doesn't hinder the game much :-P seriously - we all were polite, which i like
4. what did you dislike about the administration of the game - nothing
5. what did you like about the mod - makes the game a little bit different
6. what did you dislike about the mod - makes the game a little bit different - should be more different :-) all people will take racial trait only to get weapon - we have 3 organics now - next time we all will be organic-religious

And finally post your stories for all to read i'll ask my girlfriend to write it - she is a reporter :-)
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  #6  
Old July 24th, 2003, 08:31 PM
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primitive primitive is offline
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Default Re: A Sweet VICTORY by SUMMERTIME - PBW GAME

Kudos to Tesco for a well designed and hosted game. Also thanks to my fellow players who made this a great game.

I will try to give some info on the gameplay later, but here are some thoughts on the setup.

Map:
Was generally good, but it was not "fair". Especially the poor Zardalu up in the left corner had a bad position. They was placed in a small string of systems with the south warpoint going straight to the homesystem of the Brotherhood, and the western warppoint a one way point (the wrong way of course ) towards the CHAOS. Personally I was smack in the middle of the map with easy defendable borders, so I can't complain.

The Sweetmod ver. 1.0:
I liked it. The lack of good early weapons made people a little more carefull declearing war in the beginning. Later in the game, torpedos, shield depleters, ripper beams and the racial weapon was more than enough to build powerfull ships.

I'll be back to try for "A sweet Victory by wintertime"
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  #7  
Old July 24th, 2003, 11:46 PM
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Greybeard Greybeard is offline
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Default Re: A Sweet VICTORY by SUMMERTIME - PBW GAME

Quote:
Originally posted by tesco samoa:
Well the game rap up should be coming soon.... And it is summer time as well

Did I miss seeing the victory conditions when I took over an empire? I haven't even been at war yet. Maybe I should look them up and work to improve my score =%^)>

I'm enjoying the game as a replacement player. However, I have so many planets that I'm not sure what to do with all of them....Greybeard
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