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December 19th, 2004, 11:00 AM
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Captain
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Join Date: Mar 2004
Location: Italy
Posts: 839
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Re: Fools Lament III (modded) - Recruiting Now!
Pythium up.
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
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December 19th, 2004, 05:58 PM
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Corporal
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Join Date: Sep 2004
Location: Denmark
Posts: 63
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Re: Fools Lament III (modded) - Recruiting Now!
Ready
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December 19th, 2004, 06:24 PM
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First Lieutenant
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Join Date: May 2004
Posts: 654
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Re: Fools Lament III (modded) - Recruiting Now!
Just Caelum and Atlantis and we will be good to go.
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December 20th, 2004, 02:55 AM
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Corporal
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Join Date: Feb 2004
Posts: 124
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Re: Fools Lament III (modded) - Recruiting Now!
there are reports inthe patch thread that having two exe's doesn't work, so if i upload I won't be able to play my mosehansen games without problems. Will I still be able to play the other games?
odd_enuf
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December 20th, 2004, 04:18 AM
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Private
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Join Date: Dec 2000
Location: Martinez, Ca, USA
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Re: Fools Lament III (modded) - Recruiting Now!
Odd,
I don't know about the two execs thing. I installed a copy of Dom2 and upgraded it to 2.15 in another directory while still keeping a copy of 2.14 on my drive. It seems to be working good. Only takes a few minutes.
If you use shortcuts for your games, just shortcut to the 2.15 directory for the 2.15 games.
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December 20th, 2004, 05:05 AM
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Corporal
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Join Date: Nov 2004
Location: Swe
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Re: Fools Lament III (modded) - Recruiting Now!
My 2.14 exe seems to be working. Says 2.14 at least. I've done a few turns with that exe.
Like 2-3 turns, and before round 10 in those games. So not a lot testing.
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December 20th, 2004, 12:06 PM
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First Lieutenant
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Join Date: May 2004
Posts: 654
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Re: Fools Lament III (modded) - Recruiting Now!
The easiest way is just to copy your dominions2 folder, rename it to "dominions2 2.14" or something, and then run the 2.15 patch on the original folder.
Dom2 doesnt eat up much disk space so its a good option, and then you can be absolutely sure that both your 2.14 and 2.15 games will work correctly.
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December 20th, 2004, 12:08 PM
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First Lieutenant
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Join Date: May 2004
Posts: 654
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Re: Fools Lament III (modded) - Recruiting Now!
In any case, odd_enuf, we are basically waiting on you...
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December 20th, 2004, 05:59 PM
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Corporal
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Join Date: Feb 2004
Posts: 124
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Re: Fools Lament III (modded) - Recruiting Now!
ok, i'll try it
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December 20th, 2004, 09:22 PM
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First Lieutenant
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Join Date: May 2004
Posts: 654
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Re: Fools Lament III (modded) - Recruiting Now!
Ok game started, using v2.15 patch. So beware! I am going to leave it on simple quickhost for the time being unless everyone thinks they will be able to manage a faster schedule over the holidays.
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