.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old January 22nd, 2006, 06:39 PM
Strategia_In_Ultima's Avatar

Strategia_In_Ultima Strategia_In_Ultima is offline
Major General
 
Join Date: Jan 2005
Location: In your mind.
Posts: 2,241
Thanks: 0
Thanked 0 Times in 0 Posts
Strategia_In_Ultima is on a distinguished road
Default Re: Spawning new empires in-game

Empires which have been eradicated still appear in the game master's Players screen, and unchecking them, so that you would play them, results in the "[%EmperorName] of [%EmpireName] Your turn is beginning" (or something along those lines) message appearing at the start of each turn. This does not happen for the defeated empire. Just thought I'd mention it.
__________________
O'Neill: I have something I want to confess you. The name's not Kirk. It's Skywalker. Luke Skywalker.
-Stargate SG1
Reply With Quote
  #2  
Old January 22nd, 2006, 07:44 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Spawning new empires in-game

I have run another detailed test and I am more convinced then before that I am correct. Once you reach 20 empires total (dead+alive) the game will not spawn any more new empires. I ran a test with 12 empires, spent the first few turns surendering them down to just two empires. Then I had one empire build some intel facilities and start running ppp projects. For a while it worked. Not every ppp worked, as has been discussed before in other threads. Some of them failed and the other half resulted in new spawned empires. Each time an empire spawned, it was placed at the end of the list and given a neutral looking flag. This continued until 8 new empires had been spawned, giving me a total of 20. From this point no additional empires have been spawned through several turns.

Since that point the succesful ppp operations result in the planet changing sides from one empire to another instead of spawning new empires.

I don't doubt that you guys think you saw this happen, but I just don't think it's possible.

Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #3  
Old January 22nd, 2006, 11:17 PM
Urendi Maleldil's Avatar

Urendi Maleldil Urendi Maleldil is offline
Major
 
Join Date: Oct 2000
Location: New York, NY
Posts: 1,066
Thanks: 1
Thanked 1 Time in 1 Post
Urendi Maleldil is on a distinguished road
Default Re: Spawning new empires in-game

This is true. It was something that came up during the SE4 beta. The max number of empires in a game (alive or dead) has a hard-coded limit of twenty.
__________________
Ken vs. The City

-Km :�
Reply With Quote
  #4  
Old January 23rd, 2006, 12:00 AM

Renegade 13 Renegade 13 is offline
General
 
Join Date: Sep 2003
Posts: 3,205
Thanks: 0
Thanked 0 Times in 0 Posts
Renegade 13 is on a distinguished road
Default Re: Spawning new empires in-game

Guess I must be mistaken! Just goes to show what I know...
__________________
Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".

Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.

Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:46 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.