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August 23rd, 2006, 06:38 PM
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Second Lieutenant
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Join Date: Sep 2005
Location: North Carolina, USA
Posts: 403
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Re: 3.0 Gold Waiting Game - Short PBEM (Open)
Well, I should probably vote for them too, since I don't realize what about the game is broken without them, so I would lose out on using those exploits! So....balance mod. All I need is the link to the appropriate thread and download.
I also suggest that even if we start out at 1 turn/24 hours, consider the fact that many games tend to go 3 turns per week. If we fall into something more like that, we should let it run that way. Also, when DomIII comes out, if we are only playing 3 times a week, you might find that you actually have the time to play this game to completion and still get your DomIII fix :-). Otherwise, allow someone else to host, and if you want to drop out when DomIII comes out, it doesn't have to stop the game.
=$=
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August 23rd, 2006, 08:29 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
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Re: 3.0 Gold Waiting Game - Short PBEM (Open)
Certainly, if folks really, really wanna keep playing even after Dom III is out, then we can keep playing. No big deal.
I recognize that shovah would like to play, but he also has posted that his web will be down until Monday. I'd like this game to get going by this weekend if possible. So, I might make an executive decision and give him the "boot" this time. He's in many games anyway.
Let's plan to start at 1 turn / day until turn 10. Then we can decide whether make it 3 turns per week.
Pasha
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August 23rd, 2006, 08:51 PM
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Colonel
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Join Date: Aug 2005
Posts: 1,606
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Re: 3.0 Gold Waiting Game - Short PBEM (Open)
boot me unless you dont start for some reason. Unmodded exploits are things like extremely good lifedrain weapons and false horror spam.
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August 23rd, 2006, 09:00 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: 3.0 Gold Waiting Game - Short PBEM (Open)
Thanks, shovah. Nothing personal... I'd just like to get the game going.
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August 23rd, 2006, 10:26 PM
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Second Lieutenant
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Join Date: Sep 2004
Location: Zürich, Switzerland
Posts: 418
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Re: 3.0 Gold Waiting Game - Short PBEM (Open)
Hmm - CB 5.4b somebody said. I do have 5.4, but not b - so I would also welcome somebody posting a link.
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There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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August 23rd, 2006, 10:38 PM
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Major
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Join Date: Jan 2006
Posts: 1,055
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Thanked 29 Times in 13 Posts
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Re: 3.0 Gold Waiting Game - Short PBEM (Open)
err... sorry not b. 5.4.
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August 24th, 2006, 04:39 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: 3.0 Gold Waiting Game - Short PBEM (Open)
If we're not able to get more players, we could have a small game (4 - 5 players). That can be a lot of fun. The trick is choosing a properly small map.
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August 24th, 2006, 10:25 PM
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Second Lieutenant
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Join Date: Mar 2005
Location: west of DC
Posts: 587
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Re: 3.0 Gold Waiting Game - Short PBEM (Open)
I'll take Machaka.
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August 25th, 2006, 12:41 AM
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Second Lieutenant
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Join Date: Sep 2005
Location: North Carolina, USA
Posts: 403
Thanks: 0
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Re: 3.0 Gold Waiting Game - Short PBEM (Open)
Aaahhhh!! Productivity halved? Forge of the Ancients lv 9?! Agh man, they are trying to slaughter my Ulm strategies with Conceptual Balance. This will be kinda sucky for me, but I'm still in. Without the mod, I'd still get wacked by people who exploit the stuff that actually needed balancing in the Vanilla game.
=$=
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August 25th, 2006, 11:25 AM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
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Re: 3.0 Gold Waiting Game - Short PBEM (Open)
Welcome djo!
BigJMoney - you're certainly welcome to change your nation if you wish.
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