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  #1  
Old October 5th, 2006, 04:33 PM
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Nerfix Nerfix is offline
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Default Re: Demo Strategies

Either Ancient One (spear) or then Seal Guardian (Obsidian Glaive).
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Old October 5th, 2006, 05:14 PM
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Default Re: Demo Strategies

Quote:
Endoperez said:
Quote:
Agrajag said:
Quote:
Nerfix said:
Agartha is nice and I've been playing with W9/E4 Olm.
I've been playing with a F9 dragon. The blessable units with spears are pretty good, they have decent protection compared to other troops, and the extra attack can be very handy (and obviously 6AP damage is great).
So far I'm doing great, I'm annihiliating the indies, but my coastlines are threatend from the sea, which I cannot enter, and that poses quite a threat right now. I'm also getting closer to Abysia, so conflict is inevitable.
Well see how things go from there
Which nation are you playing? If you are playing Agartha, all your units are amphibious and can enter the water. I'm not sure which one would be the sacred spear-wielding unit, though.
If you are playing Kailasa, you should have Water/Nature combination and be able to summon at least some creatures that can go underwater.
Agartha.
And this sure is a forhead smacking moment >_<
(Oh, and I was talking about the Ancient Ones)
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Old October 9th, 2006, 05:08 PM

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Default Re: Demo Strategies

Briefly... My rather just for fun strategy is to take Kailasa - monkeys kick ***! As a pretender I take Phoenix, 4F 4A 2N, Dominion set maximum for Order and Magic, Sloth: 2, of course heat - as monkey people like when it's warm.
Purpose: Massing Atavi Archers (200-300, they are cheap and good like vodka in Poland, Yakshas are casting Destruction, Phoenix responsible for casting Wind Guide and Flaming Arrows (if of course there is time for research). Yakshas which hit 2G will cast Swarm. All spells needed are in Alteration school... except of Flaming Arrows, but this is just an addition for the tougher ones
If opponent goes flyers, only option is to cast Rain, Yakashinis can do. Worth trying, as funny view when 300 flamin arrows in the air fall at knights with no armour
Waiting for the full version...
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Old October 5th, 2006, 05:05 PM

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Default Re: Demo Strategies

Quote:
Maltrease said:


Combine him with 6 or 7 basic wind riders, hold and attack rear and you can really tear things up.
Yep, it's working perfectly, I just did the same in my first game with them.

PS. I've missed 1 playable nation from the demo...Ermor!
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