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October 5th, 2007, 02:19 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
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Re: PDF Modding Guide and Map Edit Guide
Quote:
Zylithan said:
yay for Edi. I owe your DB props as it was invaluable in my Eight Gates map. If you captain the map making pdf I'd love to proofread or add tips or whatnot.
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Perhaps the devs can work with Edi on updating the PDFs. I can also provide lots of time saving details regarding the map edit commands... such as the limitations of the #god command.
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October 6th, 2007, 11:39 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
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Re: PDF Modding Guide and Map Edit Guide
We are talking about those PDFs in the doc directory that shipped with the game, right?
Quote:
Zylithan said:
PDFs can be edited, but most people don't have the software. (Adober Distiller?)
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Yep, there are some programs for that. Of course, PDF isn't really meant to be an editable document format.
Quote:
Zylithan said:
But I think things like word can change themselves into a PDF (can write PDF, but not edit). So if we could wordify the original PDF, then have a working word doc (and PDF it for pretty release).
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If by "wordify" you mean OCR, then that would be the obvious solution. AFAIK the structure of those files isn't very complex. Even in case only the text is retained, it will be easy to recreate the document afterwards. I'll look into it.
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October 7th, 2007, 03:41 AM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
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Re: PDF Modding Guide and Map Edit Guide
Well, here they are in word... they came over but they're ugly. Lots of formatting needed. The two column format, all the headings, and tables made Adobe 6 unhappy.
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October 7th, 2007, 03:44 AM
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First Lieutenant
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Re: PDF Modding Guide and Map Edit Guide RTF ver
They actually look a bit better in rtf, everythings justified and some of the tables look wonky. It seems the level of effort to format may be less though.
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October 7th, 2007, 05:30 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: PDF Modding Guide and Map Edit Guide RTF ver
As I said, if the originals are something that translates to Open Office, we can get PDFs with the double columns formatting no problem. I've made both single and double column PDFs that turned out looking really good.
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October 9th, 2007, 10:39 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
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Re: PDF Modding Guide and Map Edit Guide RTF ver
Looking at the PDFs again now, I am fairly sure that this is TeX / LaTeX output. It would be easy as pie to update them given the original source, and even creating them from scratch would be fairly easy.
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October 9th, 2007, 10:50 AM
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BANNED USER
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Join Date: Feb 2007
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Re: PDF Modding Guide and Map Edit Guide RTF ver
If you need any help with updating these, let me know. I could certainly add some extra comments to the mod commands.
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October 9th, 2007, 11:02 AM
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National Security Advisor
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Join Date: Nov 2006
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Re: PDF Modding Guide and Map Edit Guide RTF ver
I also thought it was LaTeX output. We should harass JK for the source.
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October 9th, 2007, 11:52 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: PDF Modding Guide and Map Edit Guide RTF ver
The new patch has new docs.
But I do see some things on the map doc that could use some fixing
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October 9th, 2007, 12:38 PM
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BANNED USER
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Join Date: Feb 2007
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Re: PDF Modding Guide and Map Edit Guide RTF ver
The modding doc doesn't seem updated to me.
It still says stuff like "#poisonres [percentage] - currently grants total immunity no matter what number is used" which isn't true, for example.
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