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October 14th, 2007, 11:32 AM
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Major
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Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
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Re: AHHHwwwwwwwoooooooooooooooooo!
I find it very good on undead thugs. Since undead will not turn to werewolfs.
In general it is very good on any thug that donot cast spells before combat. Once they turn to werewolfs you may just tranfer any other equipment to new thugs.
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October 14th, 2007, 02:49 PM
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First Lieutenant
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Join Date: May 2007
Posts: 674
Thanks: 7
Thanked 15 Times in 10 Posts
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Re: AHHHwwwwwwwoooooooooooooooooo!
Its an easy way to preserve powerful, diseased mages.
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October 14th, 2007, 02:53 PM
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Major
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Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
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Re: AHHHwwwwwwwoooooooooooooooooo!
For mages I would rather use a ring of regen since that would allow me to use them in battle as well.
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October 14th, 2007, 03:09 PM
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First Lieutenant
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Join Date: May 2007
Posts: 674
Thanks: 7
Thanked 15 Times in 10 Posts
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Re: AHHHwwwwwwwoooooooooooooooooo!
Quote:
Folket said:
For mages I would rather use a ring of regen since that would allow me to use them in battle as well.
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Thing is, they still get feebleminded. Once they become a werewolf, they lose feebleminded, and disease, and old age.
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October 14th, 2007, 03:11 PM
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Major
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Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
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Re: AHHHwwwwwwwoooooooooooooooooo!
If I have scripted attack largest or attack rearmost, will beserk overwrite that?
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October 15th, 2007, 03:14 AM
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Corporal
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Join Date: May 2007
Location: Sydney, NSW
Posts: 173
Thanks: 9
Thanked 0 Times in 0 Posts
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Re: AHHHwwwwwwwoooooooooooooooooo!
How long does the transformation take? One year, two?
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October 15th, 2007, 03:46 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: AHHHwwwwwwwoooooooooooooooooo!
It's a random chance, so it could happen pretty quickly, or might never happen.
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October 15th, 2007, 05:59 AM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
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Re: AHHHwwwwwwwoooooooooooooooooo!
Quote:
Juzza said:
it's a good way to kill powerful enemy commanders, give a bunch of them to a bunch of your own commanders, expendable ones, then send them on a suicide mission against the enemy army with the commanders, but then when they go in and get killed themselves you'll get the amulets back, possibly on your own good commanders, it's a very risky item to use by choice because it's cursed!
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It's a classic item for sadists to equip for poisoning the Arena.
Note -- when using valuable commanders against sadists, fill your misc slots.
Another note -- if this happens to your pretender, well, that's a one-way shapechange. This can be a bit inconvenient if you're playing an aquatic nation, because werewolves don't breathe all that well underwater.
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
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October 15th, 2007, 06:08 AM
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Second Lieutenant
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Join Date: Oct 2006
Location: Canberra, Australia
Posts: 409
Thanks: 0
Thanked 1 Time in 1 Post
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Re: AHHHwwwwwwwoooooooooooooooooo!
Hum, it may not be that bad for the arena, regen and berserk means that it it likely to take a few hits and not rout, but being used by anything but a thug yes, it would cripple powerful prophets and mages.
But it would be pretty useful on bane lords, I find them very thugable, give that to them and a ring of regen and yo know lots of other magic stuffles and boom an unroutable lots of regenerating Meany!
And thanks Jazzepi! I do occasionally try and be hilarious rather than annoying.
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