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  #11  
Old May 30th, 2008, 09:54 PM

Aezeal Aezeal is offline
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Default Re: What could we steal from other fantasy games..

I think being able to desing items would just make SC even mroe powerfull.. which isn't really needed or a good idea.

I think dom 3 could use a feature that you can give orders to move say.. over half the map and that unless you change anything it will actually carry on with those orders.
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
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  #12  
Old May 30th, 2008, 10:04 PM

chrispedersen chrispedersen is offline
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Default Re: What could we steal from other fantasy games..

Note fields tied to units...

I just send a message to myself reminding me what to do.
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  #13  
Old May 30th, 2008, 10:16 PM
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sector24 sector24 is offline
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Default Re: What could we steal from other fantasy games..

As far as content, Dominions is miles ahead of most titles. But for graphical, UI, unit management improvements (etc.) I think there's a lot of room for improvement. I would like to be able to recruit from the F1 screen, sort the F1 screen by the column headers, etc.

On the one hand, Dominions is like a fun little puzzle where after playing for 8 months someone tells you that you can press "N" it's the most amazing thing since sliced bread, but it's definitely a daunting and translucent experience.

It's so rare that you actually want a game sequel to be the same thing but with a little corporate polish.
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  #14  
Old May 30th, 2008, 11:24 PM

Omnirizon Omnirizon is offline
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Default Re: What could we steal from other fantasy games..

I agree with all who say fantasy could take things from dominions. 99.9999% of all other fantasy titles are just tired cliche drivel hacked together from overused mythology or Tolkien.
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  #15  
Old May 31st, 2008, 12:42 AM

Randvek Randvek is offline
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Default Re: What could we steal from other fantasy games..

Quote:
Omnirizon said:overused mythology or Tolkien.
I'm confused. How are overused mythology and Tolkien different things?
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  #16  
Old May 31st, 2008, 12:53 AM

sum1lost sum1lost is offline
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Default Re: What could we steal from other fantasy games..

You know, as someone who actually plays games besides dominions, I sometimes find assertations that all other games are so much rubbish and the people who play them simple to be a little bit insulting.
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  #17  
Old May 31st, 2008, 01:28 AM
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Default Re: What could we steal from other fantasy games..

Tolkien is awesome because he was not only a successful fantasy writer, but he rewrote the mythology that his story was based on to the point that most people assume that Middle Earth lore is real and the original mythology is false. He ranks up there with Gary Gygax and Wikipedia as far as rewriting history goes.

I still think there are a lot of good fantasy games out there. I think the biggest change is my personal tastes towards games, not the games themselves. My little brother is 10 years younger than me and he loves all sorts of games I think are absolutely awful. But then I remember playing games in the 90s that were awful and thinking they were great at the time.
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  #18  
Old May 31st, 2008, 03:05 AM

weimaar weimaar is offline
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Default Re: What could we steal from other fantasy games..

Jedi, your ideas bring a new dimension to the game. Is there a possibility to implement at least some of the ideas via a mod?
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  #19  
Old May 31st, 2008, 03:07 AM

weimaar weimaar is offline
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Default Re: What could we steal from other fantasy games..

Hi Johan, what is the rationale behind the not-implementing of a magic item forge?
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  #20  
Old May 31st, 2008, 03:36 AM
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Kristoffer O Kristoffer O is offline
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Default Re: What could we steal from other fantasy games..

There is a magic item forge. It's just that the players can't pick together anything.

Allowing forging of generic items would make them boring and less diverse in our opinion. Balancing is also difficult.
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