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November 10th, 2002, 06:34 PM
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Captain
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Join Date: Jan 2001
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Re: AI DEAD MATCH CONTEST!
This sounds cool! I'd like to see my Namovans and Azorani in it, if there is still room. I'm also about to release a new Version of the Rage with improvements based upon my observations from Turn Blitz 1. I would like to see how the new Version performs in your test, again, if there is room.
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November 10th, 2002, 08:15 PM
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Brigadier General
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Re: AI DEAD MATCH CONTEST!
Quote:
Originally posted by Deathstalker:
That and the Xi'Chung have always kicked butt (mine at least!! )
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Xi'Chung and Narn have the same AI. 
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November 10th, 2002, 11:38 PM
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Captain
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Re: AI DEAD MATCH CONTEST!
I've never had my AI survive long enough to sugest using them, but I'd vote for the :-
Orcs, Pyrochette, Drakol, Earth Alliance, Xi'Chung, EEEvil Empire, & Eee
They always seem to be in the Top 10 in any of my Solo games.
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November 11th, 2002, 12:07 AM
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Major
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Join Date: Oct 2000
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Re: AI DEAD MATCH CONTEST!
Rage or Vikings vs Orks
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November 11th, 2002, 12:40 AM
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Brigadier General
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Re: AI DEAD MATCH CONTEST!
Cool idea  .
Only problem I see might be the "quad damage" bug or are you running that on the beta?
Only 5 AI choices, that is hard. My votes go to: Azorani, Eee (new Version), Namovan, Orks, Toron
I would also include the Aquilaeian, but I have only 5 votes and I reckon they will get enough votes anyway  .
Rollo
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November 11th, 2002, 12:43 AM
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Brigadier General
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Re: AI DEAD MATCH CONTEST!
Quote:
Originally posted by [K126]Mephisto:
quote: Originally posted by Deathstalker:
That and the Xi'Chung have always kicked butt (mine at least!! )
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Xi'Chung and Narn have the same AI. I think Mephisto means the Narn and Xiati are the same, not Xi'Chung.
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November 11th, 2002, 01:03 AM
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First Lieutenant
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Re: AI DEAD MATCH CONTEST!
Believe it or not, my #1 vote for most challenging AI goes to...
the Romulans!!
Superb job beefing them up, God Emperor. They always ravage the other AIs in my games, and give us humans something to think about.
My money is certainly on the Romulans... so... speaking of wagers... when the final list is decided, please post odds so we can do some virtual wagering! This could be fun, eh?
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November 11th, 2002, 02:48 AM
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Colonel
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Join Date: Jul 2000
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Re: AI DEAD MATCH CONTEST!
Quote:
Originally posted by Rollo:
Cool idea .
Only problem I see might be the "quad damage" bug or are you running that on the beta?
Rollo
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Sadly, after my computer crashed, never was able to install any beta patch in my computer again!
I asked to Aaron, and he told me that only needed to install the game from the CD, and then, apply the Last patch... but never worked.
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November 11th, 2002, 03:10 AM
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Brigadier General
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Re: AI DEAD MATCH CONTEST!
Torons, and GE's new races.
But torons moreover. They expand fast, they research fast, they build fast, and they have drones with alligience subverters 
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November 11th, 2002, 03:57 AM
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Major
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Join Date: Oct 2000
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Re: AI DEAD MATCH CONTEST!
They use subverter drones!? I've used that strategy. It's really effective. I must be playing the old Torons.
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