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March 6th, 2007, 03:55 PM
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Second Lieutenant
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Join Date: Jul 2004
Posts: 449
Thanks: 0
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Re: A message from Acro
OK folks, time to chill out.
Frank, I know you to be a very bright guy, but you do have a talent for inciting flame wars (your screen name is very well chosen, btw.)
Quote:
FrankTrollman said:
... but in the long term (as in the next game and the game after) ...
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Here we are definitely violating Sheap's Rules of Diplomacy by talking about game crossover effects (and here's the link again, for reference)
We've covered this topic altogether too well already, so time to drop it. No more personal slurs, please!
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March 6th, 2007, 05:04 PM
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Second Lieutenant
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Join Date: Jul 2004
Posts: 449
Thanks: 0
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Re: A message from Acro
BTW, I've been meaning to post for a couple of days now: we really cranked through those early turns - thanks everyone! It seems to me that war and chaos are breaking out all over the map - what more could a Dom3 host ask for? I guess the game is slowing down now, but that's only to be expected now that we're in the mid 20's for turns.
Good luck to all on your continuing quest for world domination (and most especially, good luck to T'ien Ch'i, of course!).
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March 6th, 2007, 05:42 PM
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Major
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Join Date: Nov 2003
Location: Finland
Posts: 1,050
Thanks: 0
Thanked 2 Times in 2 Posts
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an end
The druids of Marverni, after witnessing their peaceful nation come under attack from strange and terrible beings, conducted a ritual of divination.
They saw some ancient battle raging, the combatants ankle-deep in bloody mud. The battle was not the focus of the vision however, for they also saw a host of ghostly warriors looking down upon the battle. Their black horses were silent, and there was death in their eyes.
One of the darkling warriors began to ride forward, raising his spear, and the druids could see that around his neck there was a noose. After that, they saw only darkness.
Come morning, the druids tore their robes and cast aside their wits. Marverni would soon be no more.
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
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March 6th, 2007, 10:18 PM
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Second Lieutenant
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Join Date: Jul 2004
Posts: 449
Thanks: 0
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Re: an end
I saw the message indicating the God of Lanka was no more, but the Lanka icon still shows on the server as not having a turn submitted. Does Shovah32 still need to submit one more turn to close out the position?
And, of course, my commiseration Shovah32. Thanks for playing it out to the bloody end.
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March 6th, 2007, 11:02 PM
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First Lieutenant
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Join Date: Sep 2004
Location: N. California
Posts: 624
Thanks: 7
Thanked 29 Times in 3 Posts
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Re: an end
The (evil) God of Lanka will remain in play for one last turn and it will not Qh unless he submits. I do not think we have been quick hosting that last few days anyway though.
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March 6th, 2007, 11:20 PM
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Second Lieutenant
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Join Date: Jul 2004
Posts: 449
Thanks: 0
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Re: an end
Quote:
Tyrant said:
The (evil) God of Lanka will remain in play for one last turn and it will not Qh unless he submits. I do not think we have been quick hosting that last few days anyway though.
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We had one stale this morning, I think otherwise the last player has been submitting a couple hours before the forced host time.
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March 7th, 2007, 12:40 AM
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Second Lieutenant
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Join Date: Sep 2004
Posts: 559
Thanks: 0
Thanked 4 Times in 2 Posts
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Re: an end
Deleted.
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March 7th, 2007, 04:17 AM
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Second Lieutenant
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Join Date: Oct 2006
Location: Winnipeg, Canada
Posts: 566
Thanks: 8
Thanked 9 Times in 7 Posts
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A great big party.
All over the land the people of Acrophale are celebrating. Months ago Nieflheim had started there invasion of Acro land. They seemed like a strong and unstopable force, that easily defeteated anything that came at them. but now ascro has struck back. A single vicotious battle against Niefle giants and shape shiftershifters left 25 of these giants dead. Included among the dead was found the prophet of Neiflehim. Almost all surviving giants that manged to retreat were on fire and had battle afflictions. And there was only 26 casualties on the Acro side.
Anyone that wants to join in Acro's party tonight is welcome.
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March 7th, 2007, 05:24 AM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: A great big party.
Me and Frank talked about trading dwarven hammers for skull mentors, at NO STAGE WAS A DEAL REACHED, Frank certainly never sent me any skull mentors. So I have broke no trade deal.
There is a BIG problem with what you say and its this, I play, have played in upto 12 MP games of Dom 3, in that time I have completed dozens of trade deals.
So on the one hand we have Frank indulging in is usual charcter assasination because he is a VERY, VERY BAD LOSER and about another 20+ Dom3 players who will confirm how fair my diplomatic dealings are in Dominions. Who do you believe?
This is not the first or even the second time Frank has launched personal attacks on players in MP games.
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March 7th, 2007, 05:29 AM
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Second Lieutenant
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Join Date: Oct 2006
Location: Winnipeg, Canada
Posts: 566
Thanks: 8
Thanked 9 Times in 7 Posts
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Re: A great big party.
Don't worry Meglobob. Frank is making himself look worse more then anyone else. It sounds like you were both fair and cunning at the same time to me.
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