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October 13th, 2004, 05:25 AM
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Captain
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Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
Thanked 0 Times in 0 Posts
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Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
Greetings from Scotland!
Had anyone encountered further connection problems recently? Seems fine with me!
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October 13th, 2004, 05:45 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
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Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
It's good, only problem is waiting for Ulm (who just returned from overseas trip) to check email and do his turn.
__________________
Wormwood and wine, and the bitter taste of ashes.
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October 18th, 2004, 01:03 PM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
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Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running again
So is this game dead or what? Ulm has been holding things up for over a week, yes?
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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October 18th, 2004, 01:07 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
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Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running again
I've been sending him Messages, but he just got back from travel, and the in-game Messages he hasn't gotten because the game was stopped.
Give it a couple more days, okay?
__________________
Wormwood and wine, and the bitter taste of ashes.
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October 18th, 2004, 03:45 PM
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Captain
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Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
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Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
It would be really a shame if this game isnt played up to the end...and I do not mind a delay!
Even though Ulm will probably not win this game anymore, he might be capable of seriously damaging me, so I also vote to wait for Mark the Merciful to make his turn. And being away is good excuse and a short term thing anyway.
We should switch to QH72hrs as soon as he (and everyone else) is back.
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October 18th, 2004, 09:14 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
Cool! Elvis, I mean Mark the Merciless, has entered the building, and a new turn has run.
__________________
Wormwood and wine, and the bitter taste of ashes.
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October 24th, 2004, 02:19 PM
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Captain
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Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
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Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
The Server seems to be down again...or at least I am unable to connect...
Update: ReverendZombie experiences some problems and is already working on it...
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October 24th, 2004, 06:34 PM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
Thanked 0 Times in 0 Posts
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Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
Quote:
Chazar said:
The Server seems to be down again...or at least I am unable to connect...
Update: ReverendZombie experiences some problems and is already working on it...
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Server is up and running again.
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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October 27th, 2004, 08:48 AM
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Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
Hi folks.
Thanks to everyone for their understanding and patience as expressed above.
I seem to have overloaded myself with games, but done it in such a gradual way that I didn't notice until I went abroad on holiday. The holiday was very nice, but I found when I came to settle up that I'd run up an internet access bill that was bigger than my bar bill in trying to keep up with my games. The rhythm I'd got into pre-holiday was completely disrupted, and I missed a large number of deadlines in different games during the week after I came back.
I've now, mostly, got my game schedule re-organised and running again. So sorry to everyone for delaying things. I plan to be submitting turns on-time from now on.
Mark
P.S. I really doubt I'll be able to "seriously damage" Caelum at this point. Aggravate and annoy, maybe. Attack him now or you're all doomed!
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October 27th, 2004, 12:55 PM
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Captain
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Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
Thanked 0 Times in 0 Posts
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Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
Quote:
Mark the Merciful said:
P.S. I really doubt I'll be able to "seriously damage" Caelum at this point. Aggravate and annoy, maybe. Attack him now or you're all doomed!
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Whilst thou ever shut up, thee thiny undead vampire wurm that writhes in the dust between the cracks of my ever stomping boots?
...and "serious" is kind of relative: Sure the temples you burn down every other round are not that much of a harm; the fully equipped High Seraphs and Seraphines you destroyed can be recruited and trained again; the fully equipped AirQueen you mercilessly slaughtered may be summoned and equipped again; sure none of these do permanent damage - but never ever underestimate the huge moral loss I myself am constantly suffering for not catching this evil ethereal wind-ride-resisting blood-sucking vampire wench of yours! You suck me dry alive! Considering the magical might I command, what a shame to live with is this?!
---
Nevertheless am I happy that you are back and that you did not suffer a stale turn, for that would only even magnify my shame. Furthermore I am pretty busy myself and happy for any delay not being my own fault. Now I go back home and do my turn...
(Honestly: I really appreciate that both you, Mark the Merciful, and Kel are not abandoning this game at this point!)
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