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March 17th, 2009, 11:09 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Patch 3.23
Not accessible to modders yet, but some items got extra attributes.
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March 17th, 2009, 12:26 PM
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Second Lieutenant
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Join Date: May 2006
Posts: 465
Thanks: 10
Thanked 16 Times in 14 Posts
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Re: Patch 3.23
Edi: Wasn't the Kannushi always Holy-2?
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March 17th, 2009, 04:46 PM
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First Lieutenant
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Join Date: Oct 2008
Location: In Ulm und um Ulm herum
Posts: 787
Thanks: 133
Thanked 78 Times in 46 Posts
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Re: Patch 3.23
Quote:
Originally Posted by Edi
Making an Onmyo-ji with a nature random a prophet for Jomon results in a scary, scary combat mage.
Reason? The H1N1 holy spell Teaching Sign increases the caster's magic paths by one for the duration of the battle, so a F1S2N1H3 Onmyo-ji casts teaching sign and is suddenly F2S3N2H4 and so forth. The Meditation Sign (HW) halves current fatigue.
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Do those work in a reverse communion, too...?
Communion Master - Teaching Sign - Power of the Spheres - Meditation Sign Meditation Sign
edit: Should read the whole thread before answering...
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March 17th, 2009, 02:28 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Patch 3.23
No, they were limited to eight effects before, now there's room for ten. And items can add flags on top of effects, plus item spells, so you may count this differently.
The Gift of Kurgi didn't gain the effect to escape from one of the hells, it just gained an effect that I expect to be something nasty, I didn't look it up yet. Other items that gained the same effect are Lightless Lantern and The Forbidden Light; and Nethgul actually reduces it a little.
Items that gained the effect to help escape from the hells now are Demon Whip, Sword of Justice, Brazen Vessel, Lifelong Protection and The Ark.
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The Following User Says Thank You to lch For This Useful Post:
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March 17th, 2009, 02:29 PM
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Captain
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Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
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Re: Patch 3.23
Can you tell us more about these new effects that some items got?
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March 17th, 2009, 03:23 PM
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Second Lieutenant
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Join Date: Feb 2008
Location: Ohio
Posts: 438
Thanks: 33
Thanked 12 Times in 9 Posts
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Re: Patch 3.23
I guess I'm a bit late, but OOH GOODY SPACE PROVINCES CAN LOOK LIKE SPACE!
Now all we need to do is get rdonj to get back to slaving away on that map of his. 
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March 17th, 2009, 04:51 PM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: Patch 3.23
Quote:
Originally Posted by Darkwind
I guess I'm a bit late, but OOH GOODY SPACE PROVINCES CAN LOOK LIKE SPACE!
Now all we need to do is get rdonj to get back to slaving away on that map of his. 
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Ah, but you still have to come up with skyboxes for me to use first. Kekekekeke!
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March 17th, 2009, 03:22 PM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Patch 3.23
For the set listed, I'd guess it had to do with Horrors or the Void somehow.
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March 17th, 2009, 03:42 PM
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Sergeant
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Join Date: Jun 2008
Posts: 332
Thanks: 24
Thanked 13 Times in 9 Posts
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Re: Patch 3.23
Stupid question here: will old savegames use the updated data?
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March 17th, 2009, 04:21 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Patch 3.23
Yep! The process is pretty slick really.
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