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  #341  
Old October 14th, 2004, 08:53 AM

PrinzMegaherz PrinzMegaherz is offline
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Default Re: MP Game - Pandemonium (noob/int game) - runnin

Yes, you cought me at a bad time. My priests were scripted to do some drive by priesting, and your ghost riders attacked before they moved.
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  #342  
Old October 14th, 2004, 06:21 PM

Aku Aku is offline
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Default Re: MP Game - Pandemonium (noob/int game) - runnin

turn 69 is up!
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  #343  
Old October 15th, 2004, 01:20 PM

Aku Aku is offline
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Default Re: MP Game - Pandemonium (noob/int game) - runnin

megahertz you are going to stale and you were in your turn beforehand but didnt finish it

50 mins before you stale
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  #344  
Old October 15th, 2004, 02:50 PM

PrinzMegaherz PrinzMegaherz is offline
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Default Re: MP Game - Pandemonium (noob/int game) - runnin

Hm, though I did my turn I got a stale... what a bad timing...
I think thats the end for pangaea
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  #345  
Old October 15th, 2004, 05:44 PM

Aku Aku is offline
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Default Re: MP Game - Pandemonium (noob/int game) - runnin

you may have closed the game and not hit end turn...i ghost rided the death one of your armies with that faery queen and i doubt you magically moved them so they were screwed anyway

im sure you have other armies and its not like i have full attention on you since im fighting you and thufir at the same time
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  #346  
Old October 15th, 2004, 07:22 PM

Aku Aku is offline
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Default Re: MP Game - Pandemonium (noob/int game) - runnin

just ryleh and thufir left
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  #347  
Old October 15th, 2004, 11:31 PM

Thufir Thufir is offline
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Default Re: MP Game - Pandemonium (noob/int game) - runnin

Quote:
PrinzMegaherz said:
Hm, though I did my turn I got a stale... what a bad timing...
I think thats the end for pangaea
Well, I hope you can stick it out for a while - it'd be a shame for you to miss the decline of the Ermorian Empire. But if it is, thanks for the game - I've had quite a fun time with it!
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  #348  
Old October 16th, 2004, 11:39 AM

Aku Aku is offline
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Default Re: MP Game - Pandemonium (noob/int game) - runnin

I don't see myself declining anytime soon. You must have a really long strat if pangaea isnt going to survive to see it. Anyway it doesn't matter because whoever wins the war will most likely not win the game.
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  #349  
Old October 16th, 2004, 01:29 PM

Aku Aku is offline
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Default Re: MP Game - Pandemonium (noob/int game) - runnin

turn 71 is up!

Interesting thing happened on this turn...I am now the highest income nation lmfao. Pangaea got hit a bit hard this turn. Thufir threw up his goh again. Thufirs armies are on the move but it is impossible for him to save the nation of Pangaea. Arco has just been building up in his capital doing who knows what.

Going by the graphs it looks like Abysia is getting beat on badly but he still has his main armies. I have just been throwing mindless hordes against Thufir's armies and may actually have to use real forces if Thufir actually goes on the offensive lol. I guess we shall see but invasion into my lands will be a very long and difficult task.
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  #350  
Old October 17th, 2004, 01:20 PM

Thufir Thufir is offline
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Default Re: MP Game - Pandemonium (noob/int game) - runnin

Quote:
Aku said:
turn 71 is up!

Interesting thing happened on this turn...I am now the highest income nation lmfao.
This is amusing - but income isn't quite so important as it once was, don't you think?

Quote:

Pangaea got hit a bit hard this turn. Thufir threw up his goh again.
The well dressed Abysian never goes anywhere w/o his GoH

Quote:
Thufirs armies are on the move but it is impossible for him to save the nation of Pangaea. Arco has just been building up in his capital doing who knows what.
IMHO, Arco's tenacity has been one of the most amazing stories out of this game!


Quote:
Going by the graphs it looks like Abysia is getting beat on badly but he still has his main armies.
I think you're looking at the wrong graphs. It's army size that yields the most telling story.

Quote:
I have just been throwing mindless hordes against Thufir's armies and may actually have to use real forces if Thufir actually goes on the offensive lol. I guess we shall see but invasion into my lands will be a very long and difficult task.
Perhaps. Your offensive has reminded me of countless enthusiastic advocates of the Air Force that have ceaseless proclaimed the end of ground warfare in a new age of high tech air power. You have sent in massive waves of ghost riders (which at first came in multiples, maybe as high as 4 per strike), now you are degenerating into CoWind attacks. But at the end of the day, in RL or Dom2 sooner or later, you've got to send in the ground pounders if you want to get the job done!

It is true that I have only sufficient troops to defend a small area, and that I may be unable to save Pan. But you have shown a marked inability to kill much of anything near to my capital. And, you forget to mention one of the most noteworthy events of the turn! That being that the nicely equipped Banelord Ashsoul has seen fit to join the side of Abysia! We expect he will be the first of many
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