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  #31  
Old May 14th, 2002, 02:03 PM

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Default Re: SE:IV Platinum Edition (voting topic)

Here are my votes.

# 12
# 15
# 24
# 26
# 28
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  #32  
Old May 14th, 2002, 02:12 PM
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Default Re: SE:IV Platinum Edition (voting topic)

All about the AI: 12, 13, 15, 16, 17

And also Dogberry's 'save presets' so I don't have to go through the entire list of choices in a new game. IIRC, didn't SE3 allow that?

Also, in the game setup, allow Users to specify how many empires to compete against; I can never get it to fill up all 20 slots with random AI.

The Last two choices weren't on the list, so shouldn't count towards my vote total.

zen
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  #33  
Old May 14th, 2002, 02:32 PM
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Default Re: SE:IV Platinum Edition (voting topic)

My votes: 1, 7, 14, 15, 23.

But also my personal pet peeves

Retreat option please! that and stackable damage types (ie, if I want a weapon that both skips shields and kills security stations or damages engines first but goes on to damage the ship as well.)

[ May 14, 2002, 01:36 PM: Message edited by: Deathstalker ]
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  #34  
Old May 14th, 2002, 02:34 PM
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Default Re: SE:IV Platinum Edition (voting topic)

6, 6, 6, 8, & 8
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  #35  
Old May 14th, 2002, 02:41 PM
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Default Re: SE:IV Platinum Edition (voting topic)

Quote:
Originally posted by zenbudo:
<snip>Also, in the game setup, allow Users to specify how many empires to compete against; I can never get it to fill up all 20 slots with random AI.<snip>
This can be done now. In the data folder is a file called settings.txt, and near the bottom of that file are the enties that control the minimum and maximum AI and Nuetral races. I have set all nuetral races to 0 and the AI races to 7 min&max on small (total of 8 players including myself), 11 on medium, and 19 on large.
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  #36  
Old May 14th, 2002, 03:08 PM
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Default Re: SE:IV Platinum Edition (voting topic)

Aw, geez, thanks Gandalph! I thought I had gone over the settings with a fine tooth comb, too. *sigh*

This will certainly mitigate the amount of restarts I'll need to max out empires.

zen
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  #37  
Old May 14th, 2002, 03:14 PM
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Default Re: SE:IV Platinum Edition (voting topic)

It's all about role play:
1, 19, 20, 23, 24

And didn't I put my request for separate tactical and strategic MP into the other thread?

But I'll trade everything for a savegame/scenario editor! (One that couldn't be used to cheat, I mean.)
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  #38  
Old May 14th, 2002, 03:15 PM

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Default Re: SE:IV Platinum Edition (voting topic)

I like all of the ideas but if I can only pick 5 than it would have to be the following. But I would also like to see #34 More ground combat.

#7 1 vote
#12 1 vote
#14 2 votes
#25 1 vote

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  #39  
Old May 14th, 2002, 03:16 PM
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Default Re: SE:IV Platinum Edition (voting topic)

Personally, I want to see that bug/design flaw/feature that allows people to sneak normal damage past shields/armor fixed. I want fighter damage not stacked (side effect: emissive armor might finally be useful). I want to be able to order ships to be able to meet up with (or as) a fleet, then attack something when in simultaneous mode. Most importantly, I think fixing bugs/design flaws is more important than new features.

Obviously my requests have been mentioned in many threads before by many different people, although not recently. Anyone know if Aaron has any plans to follow up on them?
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  #40  
Old May 14th, 2002, 03:59 PM

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Default Re: SE:IV Platinum Edition (voting topic)

All I want is Sortable Reports.

Can you add this to the list or am I the only person who sees value in this.

Example.

265 planets.

200 of them have troop units
250 of them have weapon platforms
30 have fighters

So now I want to see which planets have fighters stored on them.

How do I do this. Right now I scroll by 265 planets on the cargo screen

I would like to select show fighters and thats it.

Then if I want to load those fighters on a ship I select the ship open the planet screen select cargo select show fighters only and click on that planet.

Then I can hit the upload button and select fighters.

Very simple and easy to manage.

Unlike the current way it is set up.
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