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  #31  
Old July 23rd, 2003, 01:08 AM
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Default Re: PBW : BETA TEST Highliner Mod

Quote:
Originally posted by General Woundwort:
quote:
Originally posted by mottlee:
Trying to run to get the feel of mod, getting AI Script Error, unable to load Highliner mod\ai\defalt_ai_speech, I do have this file in this folder any ideas?
That file was not altered. It should still be in the main game's ai folder, and still be usable.
If it uses the main one then I can "rename/delete" the ones in the mod folder?!
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  #32  
Old July 23rd, 2003, 02:15 AM
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Default Re: PBW : BETA TEST Highliner Mod

Let me look over my zipfile and see if I put any bad files into it. Please standby...
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  #33  
Old July 23rd, 2003, 02:37 AM
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Default Re: PBW : BETA TEST Highliner Mod

I looked at my template copy of the 1.04 zipfile and it looks OK. I don't know what the problem with the other files (politics, speech, etc) is, or why it's coming up.

And what is the "ding" you're refering to?
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  #34  
Old July 23rd, 2003, 02:44 AM
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Default Re: PBW : BETA TEST Highliner Mod

To turn off the ding, copy the contents of the SE4\sounds directory (including the SE4\sounds\new directory) into the SE4\highliner\sounds directory - what's happening is the game's looking for the sound files in the mod directory (because a sounds directory exists under the mod directory) but it can't find them so it uses the windows default ding. Maybe if there's another SE4 patch the game will look in the default directory too, like with pictures...
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  #35  
Old July 23rd, 2003, 10:44 AM
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Default Re: PBW : BETA TEST Highliner Mod

There must be something amiss here, because I am running my copy of my Highliner Mod at home, and it runs just fine. I'll run another test this afternoon and see what I can find out...
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  #36  
Old July 23rd, 2003, 12:17 PM
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Default Re: PBW : BETA TEST Highliner Mod

I ran a test this morning, and I think I may have the solution.

Did you patch the base game to 1.84 before loading the Mod? I didn't in my test, and I got all the errors you've mentioned.
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  #37  
Old July 23rd, 2003, 06:26 PM
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Default Re: PBW : BETA TEST Highliner Mod

Yup I did the patch first
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  #38  
Old July 23rd, 2003, 11:21 PM
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Default Re: PBW : BETA TEST Highliner Mod

OK, I'm stumped. I've tried doing a reload of my zip, and I'm now getting the same errors that Motlee is reporting. Has anybody else in the game loaded their zips yet? Are you having any problems? What on earth did I do wrong with this latest Version?
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  #39  
Old July 24th, 2003, 05:02 AM
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Default Re: PBW : BETA TEST Highliner Mod

Loaded what zips?
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  #40  
Old July 24th, 2003, 12:34 PM
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Default Re: PBW : BETA TEST Highliner Mod

The zipfile that contains my mod, found at the website linked in my sig.

That is, if that darn zipfile is set up correctly, which I am beginning to think may not be the case...
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