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March 22nd, 2007, 08:33 AM
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Major General
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Join Date: Nov 2004
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Re: OT: Cyber Nation
The Dragon Republic will soon have over a thousand citzens, enough to have more trade. Yay! It's developing well with over 10,000 yens earned a day.
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March 26th, 2007, 03:42 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
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Re: OT: Cyber Nation
I generally only check the CN team forums about once a week, so I only spotted this today. It was posted a week ago by a member of the Coalition of Defensive States.
Quote:
In the past month there has been a person going from alliance to alliance looking for aid. He says that a member of your alliance, timlee in our case. Anyways the message basically says that the person said that your were to give him aid. Unfortunately some of our members and other have fallen for it. This guy has gone in to peace mode to keep us from attacking him. We have had sanctions put on him but he is still getting trade. I advise you not to trade, send him aid, or do any kind of business with him. Here are his stats.
Nation: Terabithia
Ruler: LordMilenko
Link: Click here.
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I checked the link, and Terabithia is no longer in peace mode, but doesn't appear to be expecting any punitive strikes, so I'm not sure what's really going on. The Foreign Aid page says he has recently received two large aid packages from CDS; apparently he was claiming to be a member of CDS at that time. It just seemed interesting enough to bump this thread with it.
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Cap'n Q
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March 26th, 2007, 04:01 PM
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Major General
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Re: OT: Cyber Nation
Dragon Republic requires Iron and Coal to further their military goals, if anyone has that or knows someone who does have it, please give me a call.
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March 26th, 2007, 09:30 PM
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General
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Re: OT: Cyber Nation
Tyyria broke the 1000 nation power barrier yesterday!
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March 26th, 2007, 11:10 PM
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Shrapnel Fanatic
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Re: OT: Cyber Nation
Never Mind.........
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March 28th, 2007, 07:02 PM
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Sergeant
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Re: OT: Cyber Nation
Talvonia is growing in strength. Recovering after a few days in Anarchy.
I'm hoping to be number 8 or 9 in the Wombat Protectorate by next week.
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March 29th, 2007, 09:23 PM
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Shrapnel Fanatic
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Re: OT: Cyber Nation
I just found out something very interesting. It seems the people who manage the game also play the game and are some of the highest ranking players in the game. And most of them are founding members, if not leaders, of most of the major alliances. And they are the ones who take the game into world war when donations start to fall off. It seems that people become complacent in their cyberspace gaming and need an occasional push. So they manufacture a war where a lot of players loose everything they have invested into the game. When the war is over those hard core players shell out $20.00 a pop and get other players to do the same in trade deals so that they can reconstruct their nations.
It is really quite a brilliant little scheme the owners of cybernation have going. And of course, they don't have to work at rebuilding their nations, they simply edit the data files and PRESTO they are back to full strength.
Ya, sounds like a really fun game to be a part of, that is if you enjoy being conned and manipulated.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 29th, 2007, 09:36 PM
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General
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Re: OT: Cyber Nation
Quote:
Atrocities said:
I just found out something very interesting. It seems the people who manage the game also play the game and are some of the highest ranking players in the game. And most of them are founding members, if not leaders, of most of the major alliances. And they are the ones who take the game into world war when donations start to fall off. It seems that people become complacent in their cyberspace gaming and need an occasional push. So they manufacture a war where a lot of players loose everything they have invested into the game. When the war is over those hard core players shell out $20.00 a pop and get other players to do the same in trade deals so that they can reconstruct their nations.
It is really quite a brilliant little scheme the owners of cybernation have going. And of course, they don't have to work at rebuilding their nations, they simply edit the data files and PRESTO they are back to full strength.
Ya, sounds like a really fun game to be a part of, that is if you enjoy being conned and manipulated.
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Hmm, sounds a lot like real life doesn't it?
I've been contemplating just quitting for some time now. It's an interesting concept, but really, what can you do with this game but build up a nation, go to war, rebuild, etc. It's not got any detailed features. It's really a war simulator at a social level. At least 4X games give you some details to manage.
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March 29th, 2007, 11:39 PM
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Shrapnel Fanatic
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Re: OT: Cyber Nation
I really would like to see a PC game based on this concept. Right now there are not any games that come this close to what it is to build a nation. Civ tries, but is not the same. This game is more involved than Civ yet still far simpler to play than Civ.
We need a good 4x nation building game. There simply are not any out there.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 30th, 2007, 01:00 AM
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Lieutenant Colonel
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Re: OT: Cyber Nation
Well you won't be conned and manipulated if you don't give them money... kinda of a simple solution
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