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November 8th, 2011, 06:44 AM
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Lieutenant Colonel
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Join Date: Jun 2011
Location: Switzerland
Posts: 1,398
Thanks: 64
Thanked 30 Times in 27 Posts
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Re: Tiny Cataclysm - Running
done
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November 8th, 2011, 07:48 AM
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First Lieutenant
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Join Date: Jan 2011
Posts: 754
Thanks: 72
Thanked 12 Times in 11 Posts
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Re: Tiny Cataclysm - Running
To my surprise, I still have an army of sorts. No country, but an army.
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November 8th, 2011, 06:34 PM
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First Lieutenant
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Join Date: Jan 2011
Posts: 754
Thanks: 72
Thanked 12 Times in 11 Posts
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Re: Tiny Cataclysm - Running
Yeah, it does that sometimes - alas, there isn't too much you can do about it.
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November 8th, 2011, 07:59 PM
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First Lieutenant
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Join Date: Jan 2011
Posts: 754
Thanks: 72
Thanked 12 Times in 11 Posts
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Re: Tiny Cataclysm - Running
News flash: Red wins battle. National Day of Shame declared.
In breaking news, our on the spot journalist can confirm that Red has won a battle. This appears to be the result of a misunderstanding between the units in question and high command, where the order "roll over and show your belly to the enemy to deter aggression" was mis-interpreted as "kill them them all!!".
We understand that orders have been issued for the units involved to dig a large hole and bury themselves alive, and that a national Day of Shame has been declared in response to this excessive display of competence.
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November 10th, 2011, 01:08 AM
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First Lieutenant
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Join Date: Jan 2011
Posts: 754
Thanks: 72
Thanked 12 Times in 11 Posts
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Re: Tiny Cataclysm - Running
Still here. w00t! :-)
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November 10th, 2011, 07:19 PM
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Second Lieutenant
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Join Date: Apr 2010
Posts: 415
Thanks: 13
Thanked 3 Times in 3 Posts
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Re: Tiny Cataclysm - Running
Your commanders are clearly becoming entirely too competent... you may have to get rid of some of them and promote inferior ones. 
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November 10th, 2011, 10:13 PM
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First Lieutenant
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Join Date: Jan 2011
Posts: 754
Thanks: 72
Thanked 12 Times in 11 Posts
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Re: Tiny Cataclysm - Running
Quote:
Originally Posted by Groundworm
Your commanders are clearly becoming entirely too competent... you may have to get rid of some of them and promote inferior ones. 
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I like the way you think :-D
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November 11th, 2011, 09:17 AM
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Lieutenant Colonel
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Join Date: Jun 2011
Location: Switzerland
Posts: 1,398
Thanks: 64
Thanked 30 Times in 27 Posts
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Re: Tiny Cataclysm - Running
Quote:
Originally Posted by Groundworm
Your commanders are clearly becoming entirely too competent... you may have to get rid of some of them and promote inferior ones. 
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i m working on it 
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November 13th, 2011, 06:57 AM
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First Lieutenant
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Join Date: Jan 2011
Posts: 754
Thanks: 72
Thanked 12 Times in 11 Posts
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Re: Tiny Cataclysm - Running
May I please have a 12h extension? I am travelling for work again, and wish to avoid a repeat of my last experience :-)
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November 13th, 2011, 09:12 AM
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Lieutenant Colonel
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Join Date: Jun 2011
Location: Switzerland
Posts: 1,398
Thanks: 64
Thanked 30 Times in 27 Posts
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Re: Tiny Cataclysm - Running
Sure it's done.
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