SE4 Modder Ver 1.76 (updated for ver 1.91)
Version 1.40 of my modding program is done now.
New features include
- editable Tech Areas
- editable Vehicle sizes
- Components / Facilities and Vehicle Size windows now show their total cost in research points
- more detailed help file (at least for component building) Thanks to Imperator Fyron for letting me use bits of his Modding 101 site for this.
- fixed bug were if a component had 1 or 2 techs required you could not delete them.
- other various bug fixes and enhncements I can't rembember.
As always comments, bug reports, etc are appreciated
[ March 27, 2004, 19:55: Message edited by: DavidG ]
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