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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

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  #61  
Old February 2nd, 2009, 06:49 PM

Omnirizon Omnirizon is offline
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Default Re: WildPansies - prepare your pretenders, starting soon

that is rather short... well, i've postponed by 12 hours to give everyone time.

hell, i postponed it this morning and then left for work, had I not checked the forum by chance, i might have stalled due to not getting home in time
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  #62  
Old February 8th, 2009, 01:52 PM
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Default Re: WildPansies - prepare your pretenders, starting soon

The admin generally gives RAND type games a bump each turn, like "Turn 10 complete", to keep the thread on the first page. (nudge, nudge).
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  #63  
Old February 8th, 2009, 05:47 PM

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Default Re: WildPansies - prepare your pretenders, starting soon

I don't think the admin does that to keep the thread on the first page. I think it was because Pasha's RAND games were being manually hosted, and the host needed to let players know deadlines.
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  #64  
Old February 8th, 2009, 06:06 PM

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Default Re: WildPansies -started

doh sorry thought I submitted my turn, I did it hours ago... just submitted.
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  #65  
Old February 9th, 2009, 10:55 PM
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Default Re: WildPansies - prepare your pretenders, starting soon

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Originally Posted by Omnirizon View Post
I don't think the admin does that to keep the thread on the first page. I think it was because Pasha's RAND games were being manually hosted, and the host needed to let players know deadlines.
Just saying, a turn bump would be nice.
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  #66  
Old February 9th, 2009, 11:26 PM

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Default Re: WildPansies -started

certainly.

so how's everyone feel about their empires of waste

I like the style. its so different, you really have to play differently. i actually think the typical "land grab" strategy isn't trump here. saving gold, getting an early research lead, and building a fortress may be a stronger move in a game like this. land really isn't all that valuable early on.

i'm almost thinking about starting another game on the same map, but maybe with indies and diplo

i do miss the AARs and talking **** to other players
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  #67  
Old February 9th, 2009, 11:43 PM
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Default Re: WildPansies -started

It's different, for sure. The Unique Indies are nothing to scoff at either. Quite a surprise.
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  #68  
Old February 10th, 2009, 03:41 AM

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Default Re: WildPansies -started

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Originally Posted by Omnirizon View Post
so how's everyone feel about their empires of waste
Not feeling the angst, desolation, despair or heat which would be thematic for a desert setting. Maybe heat and death 3 scales in all indy provinces would do it.

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Originally Posted by Omnirizon View Post
I like the style. its so different, you really have to play differently. i actually think the typical "land grab" strategy isn't trump here. saving gold, getting an early research lead, and building a fortress may be a stronger move in a game like this. land really isn't all that valuable early on.
I fail to see land in bulk having any value in this game, unless you have growth 3 scales and decades elapse. Expansion is more of a means of scouting out opponents, establishing some sort of border framework and conducting tentative diplomacy as we are not allowed to communicate. The greatest benefit is in trying to claim prime provinces. That in turn will lead to a few interesting scenarios, where this "silent" diplomacy will then commence. Someone that attacks you obviously wants war. Someone that doesn't advance too close to your center of power probably is cool with your continued existence for the time being.

Having score graphs off, might have been an idea.

It would also be cool if a person that turns on AI doesn't give away his identity in the game.

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It's different, for sure. The Unique Indies are nothing to scoff at either. Quite a surprise.
You are saying this based on play testing the map of course. Not implying you are any specific nation that might have done a lot of site searching.
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  #69  
Old February 10th, 2009, 04:00 AM

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Default Re: WildPansies -started

Actually yes, score graphs off would have been good. Can't say that I'm feeling the love for the setting, but it's early days yet.
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  #70  
Old February 10th, 2009, 03:42 PM
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Default Re: WildPansies -started

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Originally Posted by Omnirizon View Post
certainly.

so how's everyone feel about their empires of waste
Well, there are spots of forests and regular territory for income. I can see wars being waged for them.

The waste does make for good buffer though. :P
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