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October 20th, 2003, 08:01 AM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
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Tactical Combat Bug?
I'm playing SP Proportions... and I built a couple armed ships, one a CSM-I escort, and the other a Acid Glob I armed scout. But in combat, they run away! I put them in combat with an unarmed plant, and an unarmed colony ship, and instead of attacking, they go hide. So I have to resolve combat manually. I have no idea why this is... I even put one in a fleet so I could set the fleet strategy, but it didn't seem to help. Is there some setting somewhere to make your armed ships fight or not fight in automatic tactical resolution?
I have the save file, if that would be helpful.
-Cherry
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October 20th, 2003, 12:48 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Tactical Combat Bug?
Did you change any of the strategies from default?
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October 20th, 2003, 08:21 PM
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Major General
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Join Date: Oct 2003
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Re: Tactical Combat Bug?
Huh, changing the ship design strategy solved the problem. But it is very strange (and confusing to new players) for ship designs to default to "don't get hurt". Is there any way to change the default?
Thanks for help me out, by the way!
-Cherry
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October 20th, 2003, 08:45 PM
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Major
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Join Date: Nov 2000
Location: Biddeford, ME, USA
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Re: Tactical Combat Bug?
Quote:
Originally posted by Saber Cherry:
Huh, changing the ship design strategy solved the problem. But it is very strange (and confusing to new players) for ship designs to default to "don't get hurt". Is there any way to change the default?
Thanks for help me out, by the way!
-Cherry
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I thought if you classified them as Attack ships, they defaulted to "Optimal"....can't remember exactly 'cause I'm at work right now.
Anyone confirm / disprove this?
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October 20th, 2003, 08:53 PM
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Major General
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Join Date: Oct 2003
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Re: Tactical Combat Bug?
Oh, one was classified as scout, but armed... and the other was classified as "missile boat", which is a classification that I always add so that I don't confuse my missile boats with direct fire boats. In SEIV 1.49, ships always seemed to attack by default.
Perhaps in the future I should classify everything that attacks as an attack boat, but it would be nice to specify a default strategy per design type.
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October 21st, 2003, 01:39 AM
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Colonel
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Join Date: Mar 2002
Location: Colorado
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Re: Tactical Combat Bug?
You can set strategies for each ship design in the designs screen. Check the strategies that you have set there.
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