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July 21st, 2004, 01:18 AM
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Corporal
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Join Date: Dec 2003
Location: the netherlands
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weapon platforms
Will weapon platforms fire when a planet is rioting??? I am monitoring a very heavily defended planet with multiple talisman-enhanced large weapon platforms, and have not seen its population increase for over 3 turns now, meaning it is rioting.
Still, I can only capture it if those WP's do not fire.
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July 21st, 2004, 01:20 AM
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Major
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Join Date: Jan 2003
Location: Oslo, Norway
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Re: weapon platforms
Yes !
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July 20th, 2004, 03:45 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: weapon platforms
If they are rioting, they won't be able to build any new platforms if you intel-bomb them to dust...
Just make sure they don't get any reinforcements from outside.
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July 20th, 2004, 03:54 PM
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General
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Join Date: Sep 2003
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Re: weapon platforms
The Cargo Maintenance Problems project targetting planetary cargo is broken however, so you won't be able to break their defences this way. This project has an effect amount of 1, so it does, quite literaly, one point of damage to a random cargo unit. You might be able to take down one police troop per project though, but hardly more than this.
It should work if you increase the effect amount for this project though. Remember that units do *not* take partial damage, so the project should deal enough damage to destroy at least a weapon platform.
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July 21st, 2004, 08:52 PM
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Corporal
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Join Date: Dec 2003
Location: the netherlands
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Re: weapon platforms
And if the planet has zero population?? would that help???
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July 21st, 2004, 08:56 PM
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Colonel
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Join Date: Mar 2002
Location: Colorado
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Re: weapon platforms
Quote:
Originally posted by freduk:
And if the planet has zero population?? would that help???
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Food Poisoning, right?
A plague will wipe the planet clean, I think, but Food Poisoning reduces the population to zero.
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