.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old June 19th, 2005, 01:39 AM

Norlion Norlion is offline
Private
 
Join Date: Jun 2005
Posts: 22
Thanks: 0
Thanked 0 Times in 0 Posts
Norlion is on a distinguished road
Default Characters as cargo

Take Darth Vader and make him a 1Kt cargo.
He gives special bonus' and can be moved from planet to ship.

You could have a whole range of characters that give bonus' or even penatlies.
Reply With Quote
  #2  
Old June 19th, 2005, 02:20 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Characters as cargo

This is a very old idea that has been used. You can also make characters into facilities. The STM uses Captains as components and I think the Star Wars Mod (new one) does the same.

The problem is:
1. Cheating - Adding more than one character to design
2. AI Design - using AI_Tags you can get the AI to add one or more to a ship design, but getting them to add the best one....well thats the challenge.
3. Room to list all the characters. Most recommended at the end of the component list as to not conflict with other components.
4. balancing and tech.

Good idea, and great minds do think alike. Thanks for suggesting it, it is always good to see people posting their ideas, even if they are old, it is still very good to see them posted none the less by new members. It means you enjoying the game and looking to get into modding.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #3  
Old June 19th, 2005, 12:09 PM
Strategia_In_Ultima's Avatar

Strategia_In_Ultima Strategia_In_Ultima is offline
Major General
 
Join Date: Jan 2005
Location: In your mind.
Posts: 2,241
Thanks: 0
Thanked 0 Times in 0 Posts
Strategia_In_Ultima is on a distinguished road
Default Re: Characters as cargo

Darth Vader, both as a ground troop and as a ship component. Also includes a "Hero" troop type that can be used with..... well, a hero.

If it's redundant, please ignore this post. If it's redundant and annoying/already implemented/too overpowered/etc. tell me and I'll delete this post.
Attached Files
File Type: txt 360025-Vader.txt (5.6 KB, 181 views)
__________________
O'Neill: I have something I want to confess you. The name's not Kirk. It's Skywalker. Luke Skywalker.
-Stargate SG1
Reply With Quote
  #4  
Old June 19th, 2005, 12:15 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Characters as cargo

In the Play By Committee game, we used 1kt troops to represent the players' avatars, and help keep track of where everybody was.

Purely RP though, since the military officers weren't really brave enough to be dropped onto a contested planet.
Reply With Quote
  #5  
Old June 19th, 2005, 04:32 PM

kerensky kerensky is offline
Second Lieutenant
 
Join Date: Mar 2004
Location: Somewhere out there...
Posts: 432
Thanks: 0
Thanked 0 Times in 0 Posts
kerensky is on a distinguished road
Default Re: Characters as cargo

Quote:
Atrocities said:

The problem is:
1. Cheating - Adding more than one character to design

If you had the character as a component, then you could limit them to one per ship.

On a side note, it is possible to make troops weigh 0kt and mod in weapons that weigh 0kt....
__________________
I hear voices in my head... and they're not the ones I normally hear.

A-- Se GdY $ Fr! Csc Cst Ai++ Au M++ MpD MpT MpM S- Ss++++ RY Pw- Fq Nd Rp+ G++ Mm++ Bb
Reply With Quote
  #6  
Old June 19th, 2005, 04:35 PM

Norlion Norlion is offline
Private
 
Join Date: Jun 2005
Posts: 22
Thanks: 0
Thanked 0 Times in 0 Posts
Norlion is on a distinguished road
Default Re: Characters as cargo

"Purely RP though, since the military officers weren't really brave enough to be dropped onto a contested planet."

I lead from the front. NCO soon to be OC.

A NEW STAR WARS MOD!!?!?!?!?! Where, where, where? I'm not worthy.

I've been playing SE4 for some time but I just found this forum. As far as modding I have worked on Escape Velocity Nova , Freelancer, and Superpowers 2, but I am mostly in info guy. I haven't devled into graphics much.

I have yet to invade a planet in SE4 after over a year of many, many games. I just don't see the point.
Reply With Quote
  #7  
Old June 19th, 2005, 05:32 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Characters as cargo

Quote:
Norlion said:I lead from the front. NCO soon to be OC.
...
I have yet to invade a planet in SE4 after over a year of many, many games. I just don't see the point.
Too bad you weren't in the PBC game then

In stock, planet capture is not worth much. Grabbing one just to get a hold of new-atmosphere breathing population is about it.
There are mods which make ground combat more important though.
Reply With Quote
  #8  
Old June 19th, 2005, 05:51 PM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Characters as cargo

Quote:
kerensky said:
Quote:
Atrocities said:

The problem is:
1. Cheating - Adding more than one character to design

If you had the character as a component, then you could limit them to one per ship.

On a side note, it is possible to make troops weigh 0kt and mod in weapons that weigh 0kt....
Yes, but if you had more than one character, with abilities, then to avoid the UPGRADE bug, you would have to give them more than one family number. This means you can keep adding hero's to your design.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #9  
Old June 19th, 2005, 06:01 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Characters as cargo

Nope.
Only applies to facilities.

If you try to upgrade a ship design in a similar way, you can't save it until you clear the warnings by removing the excess illegal components.
Reply With Quote
  #10  
Old June 19th, 2005, 10:50 PM
Kamog's Avatar

Kamog Kamog is offline
Lieutenant General
 
Join Date: Nov 2002
Posts: 2,903
Thanks: 1
Thanked 0 Times in 0 Posts
Kamog is on a distinguished road
Default Re: Characters as cargo

If you made a component that weighs 0 kt, wouldn't you be able to install an unlimited number of them onto a ship?
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:47 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.