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Old March 23rd, 2006, 11:30 PM

ioticus ioticus is offline
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Default Spell changes

A few changes I noticed looking at the spell list screen shot. Revive Bane Lord is now D4 instead of D3. Awaken Sleeper is N4 instead of N3. Summon Couatl is now a Conjuration 6 instead of 7 spell. I would say these changes are for the better, since Bane Lords and Sleepers were perhaps somewhat abused in DOM2 games. Also, the Couatl is now a lower level summon, which makes more sense since it wasn't a very strong summon to begin with.

Notice any more changes? Comments on these or other changes? Can you tell I'm bored?
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Old March 23rd, 2006, 11:45 PM

Oversway Oversway is offline
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Default Re: Spell changes


I think a lot (maybe all) of the people who worked on the conceptual balance mods are in the beta, so dom3 might have a lot of changes like these.
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Old March 24th, 2006, 03:49 AM
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Kristoffer O Kristoffer O is offline
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Default Re: Spell changes

YOu can also see the nice new feature that enables spell screening by path. Screen shows same grimoire, but only water shown in one.
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Old March 24th, 2006, 04:51 AM
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Default Re: Spell changes

Show us your false horrors.
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Old March 25th, 2006, 05:15 AM
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Default Re: Spell changes

Quote:
Kristoffer O said:
YOu can also see the nice new feature that enables spell screening by path. Screen shows same grimoire, but only water shown in one.
Bleh, I'd rather use grep.
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Old March 25th, 2006, 06:01 AM
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Default Re: Spell changes

Quote:
B0rsuk said:
Bleh, I'd rather use grep.
Hmm... Wasn't that Unix/Linux command that write info into a text file? Isn't that what the manual is for?
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Old March 26th, 2006, 12:36 PM
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Default Re: Spell changes

Quote:
Endoperez said:
Quote:
B0rsuk said:
Bleh, I'd rather use grep.
Hmm... Wasn't that Unix/Linux command that write info into a text file? Isn't that what the manual is for?
grep extracts all the lines from a file that contain a given pattern. It is one leg of the UNIX information processing gang (together with sed and awk).
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