.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old June 13th, 2006, 10:25 AM

Azatol Azatol is offline
Private
 
Join Date: Jul 2005
Posts: 45
Thanks: 0
Thanked 0 Times in 0 Posts
Azatol is on a distinguished road
Default CBMod Seekers

After reading up on all the cool things in Carrier battles mod, I tried it out with some designs and the simulator as well. In regular tactical mode and also in the simulator, in 1.94 Deluxe, I wasn't able to fire missiles or direct fire weapons on the seekers.

Is there some trick I'm missing? I gave each ship gun crews, a couple masers and a bunch of missiles to try it out but it didn't work.

Before that I was playing around with the different fighter designs the game recommends, in 1.4, and thats how I discovered that the kinetic anti-missile missiles don't seem to work. Has anyone got the anti-seeker stuff to work in this mod, and how? With as much as people have been playing it there must be some trick I'm missing.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:56 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.