.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old October 12th, 2008, 08:36 AM

Epaminondas Epaminondas is offline
Sergeant
 
Join Date: Oct 2006
Posts: 386
Thanks: 13
Thanked 3 Times in 1 Post
Epaminondas is on a distinguished road
Default Twist Fate

I am still unclear about this spell. Does it negate any kind of attack whatsoever, whether magical or mundane? That is, if a mage perpetually casts Twist Fate on every battle turn, can he survive to infinity? Or is there a type of attack or spell that Twist Fate won't protect you against in battle?
Reply With Quote
  #2  
Old October 12th, 2008, 08:38 AM

Epaminondas Epaminondas is offline
Sergeant
 
Join Date: Oct 2006
Posts: 386
Thanks: 13
Thanked 3 Times in 1 Post
Epaminondas is on a distinguished road
Default Re: Twist Fate

Part of the reason why I am so eager to know more about this topic is that I always use Astral Bless. Obviously, if Twist Fate only protects you from a limited variety of damages, then I've been sinking a lot of points on something of limited use.
Reply With Quote
  #3  
Old October 12th, 2008, 09:12 AM
Tifone's Avatar
Tifone Tifone is offline
Lieutenant Colonel
 
Join Date: Jun 2008
Location: Florence, Italy
Posts: 1,424
Thanks: 740
Thanked 112 Times in 63 Posts
Tifone is on a distinguished road
Default Re: Twist Fate

AFAIK it protects the unit totally against any kind of damage, but just the first time the unit should be damaged - then it's removed, so no, nobody can survive to infinity casting this, he would be protected just by the first damage he takes after the casting and then the other hits of the round would damage him normally.
It's not that good IMHO.

Last edited by Tifone; October 12th, 2008 at 09:16 AM..
Reply With Quote
  #4  
Old October 12th, 2008, 10:16 AM
Gregstrom's Avatar

Gregstrom Gregstrom is offline
Major General
 
Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
Gregstrom is on a distinguished road
Default Re: Twist Fate

It's not worth too much in melee, I'd say. It does have certain benefits before your troops reach melee range, as it'll protect them from, say, Gifts From Heaven or Shimmering Fields. You can think of it as a sort of freebie Fog Warriors for sacreds.
Reply With Quote
  #5  
Old October 12th, 2008, 10:42 AM

Illuminated One Illuminated One is offline
First Lieutenant
 
Join Date: Oct 2008
Location: In Ulm und um Ulm herum
Posts: 787
Thanks: 133
Thanked 78 Times in 46 Posts
Illuminated One is on a distinguished road
Default Re: Twist Fate

It protects against spell damage, too.
Maybe you could desing a "damage spell blocker" around it.


I once watched the arena fights and saw a fight between marignon and someone else. I can't remember who it was but he'd sent some nasty mage to the arena while Marignon only sent a Chartmaker.
So I thought the chartmaker was toast but still I watched.
In the first round the chartmaker cast Twist Fate and the other mage a damage spell.
So I though with his protection gone the chartmaker should be dead soon but he just cast Twist Fate again. And the other mage wasted another spell and like this it went on for some more rounds until the enemy mage passed out from fatigue.
The chartmaker just stepped up and killed him with the sword.
Reply With Quote
  #6  
Old October 12th, 2008, 10:48 AM

Epaminondas Epaminondas is offline
Sergeant
 
Join Date: Oct 2006
Posts: 386
Thanks: 13
Thanked 3 Times in 1 Post
Epaminondas is on a distinguished road
Default Re: Twist Fate

Quote:
Originally Posted by Gregstrom View Post
It's not worth too much in melee, I'd say. It does have certain benefits before your troops reach melee range, as it'll protect them from, say, Gifts From Heaven or Shimmering Fields. You can think of it as a sort of freebie Fog Warriors for sacreds.
I am more concerned about insta-death type of spells like Soul Slay and Petrification, as well as spells that effectively renders you useless like Paralyze.
Reply With Quote
  #7  
Old October 12th, 2008, 10:50 AM
Gregstrom's Avatar

Gregstrom Gregstrom is offline
Major General
 
Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
Gregstrom is on a distinguished road
Default Re: Twist Fate

Soul Slay/Petrify I think basically do 999 damage, so should be protected against. Paralyse might well be prevented, but I'm not so sure.
Reply With Quote
  #8  
Old October 12th, 2008, 11:25 AM

Psycho Psycho is offline
Captain
 
Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
Psycho is on a distinguished road
Default Re: Twist Fate

Twist fate doesn't protect against insta-death spells.
Reply With Quote
  #9  
Old October 12th, 2008, 12:54 PM

Epaminondas Epaminondas is offline
Sergeant
 
Join Date: Oct 2006
Posts: 386
Thanks: 13
Thanked 3 Times in 1 Post
Epaminondas is on a distinguished road
Default Re: Twist Fate

Quote:
Originally Posted by Psycho View Post
Twist fate doesn't protect against insta-death spells.
LOL, so if you are playing a high-HP race (e.g. Niefelheim) then it's somewhat of a waste to go for max Astral Bless for Twist Fate?
Reply With Quote
  #10  
Old October 12th, 2008, 01:09 PM

Psycho Psycho is offline
Captain
 
Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
Psycho is on a distinguished road
Default Re: Twist Fate

An astral bless is probably a waste for niefel. Twist fate does little good for them and their sacreds start with 15MR. Maybe if you want astral for late game, but you've got blood and death with them already. But I've never played them, so maybe I'm missing something.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:24 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.