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  #1  
Old September 25th, 2001, 11:10 AM

Aristoi Aristoi is offline
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Default Events.txt in Multiplayer games

If I modify my Events.txt file in a multiplayer game I am hosting, will the new events effect all players or will they be required to get a copy of the modified file?

Thanks!
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Old September 25th, 2001, 02:06 PM

tesco samoa tesco samoa is offline
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Default Re: Events.txt in Multiplayer games

When you say your hosting it does that mean that your doing a sim game.

I would recommend not implimenting the update into your game.
You never know what might happen.

But from experience when we update our mod's we usually send it out to everyone. I do not know if that is required.

one of the other modders would be able to answer that question in greater detail.

Good luck

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Old September 25th, 2001, 02:21 PM

Aristoi Aristoi is offline
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Default Re: Events.txt in Multiplayer games

I'm hosting a game with 5 other human players. As I generate the games on my machine, I thought that perhaps it would not be required to send out the new Events.txt file to everyone.

I could just as easily send it out, but I was curious.

Also, I'm not sure what you mean by a "sim game."
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Old September 25th, 2001, 02:29 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Events.txt in Multiplayer games

sim = simultaneous turns/movement
as opposed to sequential.
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Old September 25th, 2001, 02:37 PM

Aristoi Aristoi is offline
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Default Re: Events.txt in Multiplayer games

quote:
Originally posted by suicide_junkie:
sim = simultaneous turns/movement


Ahh, of course! Don't I feel silly. Yes, it is a simultaneous game. Thanks for the clarification.


[This message has been edited by Aristoi (edited 25 September 2001).]
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