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  #1  
Old September 13th, 2012, 06:53 AM

Oor-tael Oor-tael is offline
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Confused Nature magic and age limit mechanism

I thought I knew the mechanism, and recent tests proved me that I was wrong.

First question is : how does it work ? Does each nature magic level give the unit a % bonus to age limit ? I thought it was 30% (tested in CBM 1.92), then I happened to empower a precious unique hero recently in MP, and noticed a +51% bonus to age limit !

Before empowerment


After empowerment


Second question is : Is there a difference between vanilla & CBM about this ?
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  #2  
Old September 13th, 2012, 07:56 AM

shonuf shonuf is offline
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Default Re: Nature magic and age limit mechanism

I see that herr Klaus has fire magic too, which decreases life span. And I have read that death magic also affects old age/afflictions somehow though I cannot remember how at the moment. There might be some odd interference inbetween these... Have you tried empowering someone without D/F?
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Old September 13th, 2012, 08:45 AM
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Fantomen Fantomen is offline
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Default Re: Nature magic and age limit mechanism

Possibly the 30% is based on the lifespan before fire magic penalty is applied, making it seem like closer to 50%?

Let's say fire magic reduces by 30% you'd have for example maxage 100 rduced to 70. If a nature pick boosted this based on 100 you'd go back from 70 to 100 which is closer to a 50% increase from 70.

Death magic does not affect lifespan or old age itself, but reduces the chance to get afflictions from old age. So it should not be a factor here.
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Old September 13th, 2012, 09:08 AM

Oor-tael Oor-tael is offline
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Default Re: Nature magic and age limit mechanism

That could be an explanation, of course.

Does anyone know the real numbers behind this ?
% of old age bonus per nature level ?
% of old age reduction per fire level ?
% of reduced chance to get afflictions per death level ?
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Old September 13th, 2012, 11:29 AM

fantasma fantasma is offline
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Default Re: Nature magic and age limit mechanism

If I remember correctly, the standard human goes from 50 to 75 if it has a nature pick, and from 50 to 48 with a fire pick. The 51% could be due to rounding. If I assue a base age of 151, +50% (N) -3% (F) the numbers fit. Not saying, that 3% is accurate.
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Old September 13th, 2012, 12:06 PM
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Soyweiser Soyweiser is offline
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Default Re: Nature magic and age limit mechanism

...

http://dom3.servegame.com/wiki/User:...ging_mechanics

Only the start and max age is moddable. Percentages influenced by magical levels are not.
__________________
I'm acting like a high school girl /\
Bookmark these links:
http://dom3.servegame.com/wiki/
http://wolfsbane.alwaysdata.net/Spells.html
Test stuff, use the debug mod:
http://forum.shrapnelgames.com/showthread.php?t=36453
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Old October 15th, 2012, 01:44 AM

jimbojones1971 jimbojones1971 is offline
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Default Re: Nature magic and age limit mechanism

Quote:
Originally Posted by Soyweiser View Post
...

http://dom3.servegame.com/wiki/User:...ging_mechanics

Only the start and max age is moddable. Percentages influenced by magical levels are not.
Thanks Soy. Interesting stuff.
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