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  #1  
Old June 13th, 2002, 02:39 PM

Taera Taera is offline
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Default Bug about "Analyze" button (1.49)

In my recent game i've encountered a not-very-nice bug.
Situation:
I am not a unit fan. I do not research Units, and therefore, Construction techs untill the mid-game.
So i didnt research Construction, nor fighters.
Suddenly an alien Carrier warped through damaging WP (=damaged carrier). I was pretty happy (free tech!) and built a boarding ship.
To avoid being caught by enemy's fighters i waited untill he warped through a warp point (and stopped there) and warped after him. Of course i captured the shieldless carrier.

Now the carrier had two techs i did not know: Cargo 2 and Fighters 1 (l. car, s. fighters).
So i sent the ship to nearest SY, unloaded the fighters and analyzed the carrier hoping to get at least 'construction' tech. I didnt put high hopes because the Research Potential was only "sizable".
OK, i scrapped. I go to the log and what do i see?
I received the following techs:
* Cargo lvl.2 (no wonder)
* Fighters 1 (ok..)
* Fighters 2!!!

AFAIR, I did not receive the Construction.
I see the reason that because i didnt have the tech but the analyze was "three technology levels i did not have" it just added me one more of the latest tech from the list.

Is this a bug? Was it fixed in Gold?
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  #2  
Old June 13th, 2002, 03:05 PM
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Default Re: Bug about "Analyze" button (1.49)

Not a bug.

You get fighters twice because you have 2 differnet fighter techs on the carrier: The carrier hull itself (which requires fighter tech + ship construction) and the fighter bay component, which requires fighter tech.

You don't get construction because construction isn't a _direct_ requirement of the fighter bay component or the carrier hull. It is an indirect requirement, yes, but that's not enough.
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Old June 17th, 2002, 08:57 AM

Taera Taera is offline
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Default Re: Bug about "Analyze" button (1.49)

yea, but that isnt right - the fighters 2 is an expensive one for the early game and getting it just for the carrier is just not good. I dont see any reason for that.
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Old June 17th, 2002, 08:53 PM
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Default Re: Bug about "Analyze" button (1.49)

I'm pretty sure you can't get a level of a tech more advanced than the opponent already has.

If so, that would imply that he already has medium fighters, but didn't have any loaded on that carrier.
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Old June 17th, 2002, 09:33 PM

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Default Re: Bug about "Analyze" button (1.49)

Yep. It must have been either a medium carrier or it was carrying fighter bay-II components. So by analyzing both the fighter bays and the carrier you got 2 levels of fighter tech. But it definately should be a bug if the ship was a small carrier with fighter-bay-I
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Old June 18th, 2002, 10:47 PM

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Default Re: Bug about "Analyze" button (1.49)

Very well...
Small carrier with:
-Standard control set
-Ion Engine III
-Fighter Bays I
-Supply storage II

Loaded with small fighters with ion engines, small duc III and thats it.
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