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December 13th, 2002, 03:35 AM
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Gryphin Mod v.3 - Troop Question
That escort is still there.
What did I do now?
My first mod.
Any Ideas?
[ June 21, 2003, 19:01: Message edited by: Gryphin ]
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December 13th, 2002, 03:49 AM
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Lieutenant Colonel
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Re: Gryphin Mod v.3 - Troop Question
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The Unpronounceable Krsqk
"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
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December 13th, 2002, 04:38 AM
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Re: Gryphin Mod v.3 - Troop Question
Stratigic,
I belive all I did was add wepons and armor and more sizes of storage.
I must have done something else.
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December 13th, 2002, 04:40 AM
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Re: Gryphin Mod v.3 - Troop Question
No "Phased Shield Generation - 60000" as a hull ability?
__________________
The Unpronounceable Krsqk
"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
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December 13th, 2002, 05:47 AM
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Re: Gryphin Mod v.3 - Troop Question
Krsqk
You are almost right.
I just did a Simulation
My ships are knocking out every thing except the Supply Bays. Further. Once everything else is gone, they can't hit the ship. I ran 5 LCs with 4 Anti Matter Torps III each.
Once there was only a supply bay left, they could not hit the ship.
What should I be looking for in my components file?
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December 13th, 2002, 06:03 AM
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General
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Re: Gryphin Mod v.3 - Troop Question
If I am not mistaken it is Funniness. Although it looks... Well... Funny...
Dictionary.com says it's Funniness as well..
__________________
Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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December 13th, 2002, 06:08 AM
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Re: Gryphin Mod v.3 - Troop Question
Look at the Tonnage Structure entry, for starters. It may have extra zeros.
One other thing. Did you do anything funny with Offense To-Hit Plus and Defense To-Hit Plus in your hull sizes (vehiclesizes.txt) and components? Maybe a component with a high negative to defense is being destroyed, leaving a very good defensive chance. Just guesses, since I can't see your files or savegame.
[edit: sticky stuff on the backspace key again]
[ December 13, 2002, 04:10: Message edited by: Krsqk ]
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The Unpronounceable Krsqk
"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
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December 13th, 2002, 01:22 PM
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Re: Gryphin Mod v.3 - Troop Question
Krsqk
I'm using Daves mod utility.
It is a Rage Escort with:
Bridge, Crew, Life, 6 Engines, 1 Cap Ship Missle I, 1 Supply I.
It has to be something I entered wrong. I can fix it by copying over the entire supplys storage area. Does anybody want to look and see what could give this supply bay,
100 Percent defence?
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December 14th, 2002, 05:35 AM
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Re: Gryphin Mod v.3 - Troop Question
I'm willing to take a look. Post your components file. Or, zip your datafiles and a savegame, and I'll load it up to see if there's any weirdness.
__________________
The Unpronounceable Krsqk
"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
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December 14th, 2002, 03:00 PM
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Re: Gryphin Mod v.3 - Troop Question
Krsqk,
I'll do that. I want to try a few things first.
I'm going to put a "standard" components.txt in its place. I will then copy and paste each component group I changed 1 group at a time.
It is really strange.
Ships without the supply bay die. Ships with it, cannot be hit once all other components are gone.
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