How do you get the map editor to use a mod's data and picture files? Or are the default data hardcoded into the editor? (I have the Imagemod installed but none of the Imagemod planet pictures show up...)
(In case you were wondering, I was going to create a special map for a PBW game of "Space Monopoly"... not entirely sure how that would work yet, but I thought translating Monopoly to SE4 would be fun
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