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  #1  
Old January 28th, 2003, 07:09 PM
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Ruatha Ruatha is offline
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Default Why can\'t carriers be mothballed?

I've tried repeatedly to mothball a fighter carrier (Small carrier 27 fighters) in a PBW game but nothing happens.
Why?
What to do?
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  #2  
Old January 28th, 2003, 07:13 PM
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PsychoTechFreak PsychoTechFreak is offline
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Default Re: Why can\'t carriers be mothballed?

Remove Cargo/Fighters?
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Old January 28th, 2003, 07:13 PM

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Default Re: Why can\'t carriers be mothballed?

Quote:
Originally posted by Ruatha:
I've tried repeatedly to mothball a fighter carrier (Small carrier 27 fighters) in a PBW game but nothing happens.
Why?
What to do?
I didn't think you could mothball ships if they had anything in storage. Try removing the fighters first, then mothball the carrier. using ships as off site storage don't work. (tried it with troops/WPs not long ago)
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Old January 28th, 2003, 07:13 PM

Gryphin Gryphin is offline
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Default Re: Why can\'t carriers be mothballed?

Not sure,
Are you allowed to mothball a ship with units abord?
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  #5  
Old January 28th, 2003, 07:15 PM

couslee couslee is offline
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Default Re: Why can\'t carriers be mothballed?

3 replies that fast? All in the same minute... and I was in the crowd. .

Proud of meself

Just pay the maintenence cost and sleep the unit. That should be better in the case of a stealth/cloaked attack anyway.

[ January 28, 2003, 17:18: Message edited by: couslee ]
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  #6  
Old January 28th, 2003, 07:43 PM
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PsychoTechFreak PsychoTechFreak is offline
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Default Re: Why can\'t carriers be mothballed?

Quote:
Originally posted by couslee:
3 replies that fast? All in the same minute... and I was in the crowd. .

Proud of meself

Perfect. We need seconds in the forum's clock.

Some side questions, too lazy to test it out:

-Mothballed ships at a training facility cannot increase combat values, right? I am always wondering about that, but if this would be the case then it would not be realistic.

-If I mothball spaceyard stations with a slow build rate, does the remaining time decrease whilst it is mothballed?
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Old January 28th, 2003, 07:46 PM
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Default Re: Why can\'t carriers be mothballed?

Quote:
Originally posted by PsychoTechFreak:
-If I mothball spaceyard stations with a slow build rate, does the remaining time decrease whilst it is mothballed?
The Last time I checked it did. If you kept the ship mothballed for ten turns when you unmothballed it you got it back fresh. You can't mothball and unmothball to reset the clock though.

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Old January 28th, 2003, 07:56 PM

couslee couslee is offline
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Default Re: Why can\'t carriers be mothballed?

Quote:
Originally posted by PsychoTechFreak:
1>Perfect. We need seconds in the forum's clock.
2>Some side questions, too lazy to test it out:
1> It has that. I was second....
2> Me too.
Are you bug hunting, or looking for cheezy tactics to use?

(smiles when he asks that)

[ January 28, 2003, 17:57: Message edited by: couslee ]
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Old January 28th, 2003, 08:07 PM
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Default Re: Why can\'t carriers be mothballed?

Besides not being able to mothball a ship that's carrying cargo, you also can't retrofit one that's carrying cargo, either.

I don't think you can analyze or scrap it, as well.
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  #10  
Old January 28th, 2003, 08:22 PM
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PsychoTechFreak PsychoTechFreak is offline
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Default Re: Why can\'t carriers be mothballed?

Quote:
Originally posted by couslee:

Are you bug hunting, or looking for cheezy tactics to use?

Well, nope. It is more the housewifely tactics that I am always searching for, "gimme that penny".

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