.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #11  
Old February 1st, 2001, 08:33 PM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: Production Bonuses

quote:
Originally posted by raynor:
DirectorTsaarx,

Uh, you missed the Moo2 part.

A brand new colony with 1 M people produces at exactly the same rate as a sphereworld with a SY III and 32 B people....

My comments and the one above were in the context of a comparison to MOO2 in which a colony maxed out with factories outproduces a brand new colony by a factor of at least twenty to one.

But MOO2 and SEIV are two very different games. Check out the other topic I started titled: Production Based vs. Resource Based games.



I don't now what settings you are using to get this result, but it's not the way things work in the default game. A SY III produces at 3000 per turn in all resources, and 32B population would give 190 percent bonus, so you'd be at nearly 6000 per turn in all three resources while a brand new colony would only be at 2000 -- the default setting.

This ratio doesn't seem very realistic, admittedly. But as I posted just a couple of Messages ago, you can edit this. The default build rate for a colony without a SY is set in the settings.txt file and so are the population bonuses. You could change the default to 1000 and then give a 200 percent bonus for a population of say 500 million so that colonies could get to the old default build rate fairly quickly. Then let the bonuses skyrocket for higher populations.

[This message has been edited by Baron Munchausen (edited 01 February 2001).]
Reply With Quote
  #12  
Old February 1st, 2001, 09:02 PM
raynor's Avatar

raynor raynor is offline
Captain
 
Join Date: Jan 2001
Location: Texas
Posts: 830
Thanks: 0
Thanked 0 Times in 0 Posts
raynor is on a distinguished road
Default Re: Production Bonuses

quote:
Originally posted by Drake:
Actually, the new colony would have 1/2 the contruction rate (less if you have SY bonuses), and 1/2 the production.

-Drake
(edited 01 February 2001).]



You have to learn to read a message in context. The point I was trying to make is that in the context of comparing SEIV to MOO2, the differences in production are trivial and meaningless.
Reply With Quote
  #13  
Old February 1st, 2001, 09:07 PM
raynor's Avatar

raynor raynor is offline
Captain
 
Join Date: Jan 2001
Location: Texas
Posts: 830
Thanks: 0
Thanked 0 Times in 0 Posts
raynor is on a distinguished road
Default Re: Production Bonuses

quote:
Originally posted by Baron Munchausen:
I don't now what settings you are using to get this result, but it's not the way things work in the default game. A SY III produces at 3000 per turn in all resources, and 32B population would give 190 percent bonus, so you'd be at nearly 6000 per turn in all three resources while a brand new colony would only be at 2000 -- the default setting.



Baron... think hyperbole.

You're a bright person...
Reply With Quote
  #14  
Old February 2nd, 2001, 04:58 AM

Drake Drake is offline
Sergeant
 
Join Date: Jan 2001
Location: Wheaton, IL
Posts: 202
Thanks: 0
Thanked 0 Times in 0 Posts
Drake is on a distinguished road
Default Re: Production Bonuses

quote:
Originally posted by raynor:
You have to learn to read a message in context. The point I was trying to make is that in the context of comparing SEIV to MOO2, the differences in production are trivial and meaningless.


Umm, ok I get where you're heading, but you did say exactly the same rate.

-Drake
Reply With Quote
  #15  
Old February 2nd, 2001, 05:04 AM

Drake Drake is offline
Sergeant
 
Join Date: Jan 2001
Location: Wheaton, IL
Posts: 202
Thanks: 0
Thanked 0 Times in 0 Posts
Drake is on a distinguished road
Default Re: Production Bonuses

quote:
Originally posted by Baron Munchausen:
A SY III produces at 3000 per turn in all resources, and 32B population would give 190 percent bonus ... [snip]


You'll get 2x your construction/production for 10B ppl and up, unless you've been tweaking your files, of course.

-Drake
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:24 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.