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  #1  
Old October 21st, 2004, 03:09 PM
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Default Re: Known Bugs

Alarikf, do you have the three resources in storage when making the retrofit? You need to have enough in storage for the three resources in order to make a retrofit, before income happens (after gifts and resource conVersion take place though). Likewise, I gather you aren't making gifts on that same turn?

I have been using a lot of retrofits, and I have yet to run into a bug, besides my own mistakes (somehow, retrofitting a ship costing a lot of radioactives won't work if I don't have any radioactive in storage). Which either means I have been lucky, or you are having a problem with storage; perhaps overlooking one of the two "lesser" resources.
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  #2  
Old October 21st, 2004, 03:41 PM

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Default Re: Known Bugs

Yeah, the one concrete case I'm thinking of I had oodles and oodles, gazillions, of each resource. But, in any case, I've hashed this over multiple times...I just live with it now...I guess, however, what I would like to see is that retrofitting be more transparent in what it entails. Should be easy to have a line on the empire screen that indicates how much the retrofits you have chosen that turn are going to cost...

not a big deal...

Quote:
Alneyan said:
Alarikf, do you have the three resources in storage when making the retrofit? You need to have enough in storage for the three resources in order to make a retrofit, before income happens (after gifts and resource conVersion take place though). Likewise, I gather you aren't making gifts on that same turn?

I have been using a lot of retrofits, and I have yet to run into a bug, besides my own mistakes (somehow, retrofitting a ship costing a lot of radioactives won't work if I don't have any radioactive in storage). Which either means I have been lucky, or you are having a problem with storage; perhaps overlooking one of the two "lesser" resources.
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  #3  
Old October 21st, 2004, 10:39 PM
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Default Re: Known Bugs

I think there's a length limit too. Copy&pasting the url into the address field worked fine with just the extra http:// removed, but the link didn't work until I took off all the extra stuff at the end.
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  #4  
Old October 21st, 2004, 11:03 PM
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Fyron Fyron is offline
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Default Re: Known Bugs

Viewing the component description of a weapon with a to hit modifier does not show that penalty/bonus to hit. Few people know of the +70 to hit of Point Defense Cannons, or the +30 to hit of Wave-Motion Guns...
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  #5  
Old November 5th, 2004, 07:57 PM
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Default Re: Known Bugs

In simultaneous movement games, ordering a fleet to cloak or decloak shows immediate results correctly, but only the first ship listed in the fleet will actually follow the order when the turn is processed. If the first ship listed in the fleet can't cloak, then the order is ignored entirely when the turn is processed. Fleet cloaking works correctly on the turn the fleet is created, but not after.

Workaround: remove all ships but the first from the fleet, shift-click them all, give the order, and add them all back to the fleet.

Edit: Resources from scrapped facilities, despite being shown as immediately going into the current stores, are not available for retrofitting until the next turn. Resources from scrapped ships, on the other hand, are.
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  #6  
Old October 21st, 2004, 09:30 PM
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Default Re: Known Bugs

The very obscure "planet vanishing" bug is becoming more prevalant, perhaps because I'm using Fyron's Quadrant Mod and TDM Mod Pack races more and more.

I was building ringworlds in a 5 star system. One for each enemy race so they'd have a place to live when I wiped the galaxy clean of their empires -- and one ringworld just vanished.

[EDIT]
Link no work. Arkcon is To see the thread, do a search for author Arkcon and "planet vanishing". The thread was started by "Q", but you can't use his handle in the author field.
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  #7  
Old October 21st, 2004, 09:31 PM
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Default Re: Known Bugs

Would you mind fixing that link up? It doesn't convert to a link, and is messing up the page formatting.
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  #8  
Old October 21st, 2004, 09:33 PM
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Default Re: Known Bugs

Quote:
Imperator Fyron said:
Would you mind fixing that link up? It doesn't convert to a link, and is messing up the page formatting.
Oh, simmer down. Give a guy 60 sec to edit.
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  #9  
Old October 21st, 2004, 09:36 PM
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Default Re: Known Bugs

I didn't look at the posting time, so sue me.
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  #10  
Old October 21st, 2004, 09:54 PM
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Default Re: Known Bugs

I actually caught that link before you edited it. After stripping off the second http:// from the front and a bunch of stuff the search engine must have added, it works:

link
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