.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > The Honorably Discharged > Dungeon Odyssey

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old March 7th, 2003, 12:41 PM
Rollo's Avatar

Rollo Rollo is offline
Brigadier General
 
Join Date: Jul 2001
Location: Kiel, Germany
Posts: 1,896
Thanks: 0
Thanked 0 Times in 0 Posts
Rollo is on a distinguished road
Default Re: Modding Question

No, I am afraid you cannot .

You could use the 'Display Text' or 'Quest Visible True' results as an imperfect workaround.

I am not sure where DO is headed. But if more development is put into this game, I would strongly suggest that more event triggers and results are implemented. This would give modders the tools to make much better and interesting modules. I find the current options very limited, so I put my own project on hiatus in hopes of a new patch.

edit: here are some triggers and results from the header of the events file. I guess they were in planning, but are not implemented yet. Those would make great additions:

Trigger X Type:
//Character At Location
//Action At Location
//Item And Action At Location
//Monster at Location
//Spell Cast At Location
//Terrain Destroyed At Location
//Map Load

Result X Type:
//Transport Character
//Change Terrain
//Move Item
//Move Monster
//Enable/Disable Event
//Record Time
//Change Talk
//Display Special Effect

I suppose the 'Change Talk' is what would serve you perfectly.

Hope that helps in any way,
Rollo

[ March 07, 2003, 10:51: Message edited by: Rollo ]
__________________
SE4
Devnull Mod Gold:
Version 1.80
Dungeon Odyssey:
Hack and Slash
Version 0.53e
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:34 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.