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June 21st, 2004, 06:34 PM
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Sergeant
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Join Date: Mar 2004
Location: cali
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Re: Wishing for Demons
Quote:
Originally posted by Cohen:
Well I believe this is a bug that needs to be reported.
Probably every unique summon can be wished for so on ... figure a game with tons of Air Queens or such things.
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it would probably be better than a game with tons of doom horrors.... Or at least very similar.
I have had much success with lords of hell in 1v1 combat with doom horrors when i was doing some testing however. Yes he does get his 3 blood slaves per turn, which allows you to script him to cast blood vengeance in every battle if you have lvl9 blood. Add to that the fact that he gets earth and fire magic and more slots than a doom horror and you have a pretty nasty SC.
Of course he only has 3 strategic move as compared to the Doom Horrors 8.
[ June 21, 2004, 17:35: Message edited by: Cheezeninja ]
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June 21st, 2004, 08:42 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
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Re: Wishing for Demons
what is a doom horror ?
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June 21st, 2004, 09:52 PM
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Major General
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Join Date: Jan 2004
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Re: Wishing for Demons
Quote:
Originally posted by Endoperez:
Wishing for another Belbhegor while one isalready in play should propably 'steal' the first one, like unique items are.
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Ouch. That would suck.
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June 21st, 2004, 10:20 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: Wishing for Demons
Quote:
Originally posted by Boron:
what is a doom horror ?
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A nasty thing. Huge ethereal, soul-slaying (natural weapon), life-draining, frightening (+20 propably) unit with amazingly high stats (atleast 15+, I don't recall if they actually were over 20) and strategic move of 8... Oh, and they fly. And they cause bad events where ever they are located. And... they have natural Blood Vengeance! :eep:
They cannot be gotten except by Wishing. They can attack your mage if he is Horror Marked and casting expensive rituals like Enchanted Forest wearing Forbidden Light while Astral Corruption is on. That is, with everything versus him and being very unlucky on the top of that.
BTW, I haven't checked them in some time. But I remember they were well worth the name...
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June 22nd, 2004, 01:26 AM
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Captain
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Join Date: Mar 2004
Location: Italy
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Re: Wishing for Demons
Well I believe this is a bug that needs to be reported.
Probably every unique summon can be wished for so on ... figure a game with tons of Air Queens or such things.
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
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June 22nd, 2004, 05:52 PM
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Corporal
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Join Date: Jan 2004
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Re: Wishing for Demons
Doom Horror
Hit Points: 73
Protection: 25
Morale: 30
Magic Resistance: 18
Encumberance: 0
Strength: 20
Attack Skills: 23
Defence Skills: 25
Precision: 10
Moves: 10/4
Leadership: 55
Amphibian
Cause Fear +15
Magic Being
Need Not Eat
Etheral
Flying
Blood Venngeance +2
Weapons:
Soul Leech (Armour negating, magic resistance negates, magic)
Life Drain (Armour piercing)
Consume Soul (Instant kill, magic resistance negates)
Astral Claw (Armour negating)
2 Misc. Slots
-Gateway103
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June 22nd, 2004, 06:01 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
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Re: Wishing for Demons
thnx for the info Gateway103 and Endoperez
are there any other such ubercreatures which can be only summoned per wish ?
and in sunrays dominions lib i found the following information :
"(Pretender name)" : you get that pretender, with default magic and abilities (Daughter of the Land gets gems, Moloch gets imp, Ghost King gets ghosts, etc).
so unlike wished creatures like an arch demon pretenders have their default magic abilities too ? and can you wish several pretenders of the same type like 10 PoD's or only 1 of each type ?
and finally can you wish as ermor e.g. vampire queens ?
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June 22nd, 2004, 06:22 PM
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Major
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Join Date: Sep 2003
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Re: Wishing for Demons
Quote:
Originally posted by Boron:
are there any other such ubercreatures which can be only summoned per wish ?
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The other Horrors (including the King of the World). Ashen Angels. Lammashtas. Ancient Presences. And a few others. None of these come close to the power of a Doom Horror though.
Quote:
and in sunrays dominions lib i found the following information :
"(Pretender name)" : you get that pretender, with default magic and abilities (Daughter of the Land gets gems, Moloch gets imp, Ghost King gets ghosts, etc).
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Actually you 'Wish' for an unit type, and pretenders aren't different from militia in that regard. Whatever you wish for, the unit will always appear with its default abilities and/or magic skills, although you have to use GoR on it to benefit from these. Bottom line: you can wish for as many 'Militia' or 'Prince of Death' or 'Green Knight' or 'Troll Raider' as you want - they're just unit types.
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God does not play dice, He plays Dominions Albert von Ulm
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June 23rd, 2004, 04:07 AM
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National Security Advisor
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Join Date: Dec 1999
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Re: Wishing for Demons
Quote:
Originally posted by Norfleet:
quote: Originally posted by Endoperez:
Wishing for another Belbhegor while one isalready in play should propably 'steal' the first one, like unique items are.
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Ouch. That would suck. How about if it worked like Wind Ride instead, bringing the unique one to you, but having it not be on your side?
PvK
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June 24th, 2004, 10:21 AM
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Private
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Join Date: Jun 2004
Location: Missouri
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Re: Wishing for Demons
I always like checking on my Posts after I get my internet torn away for a couple days, sorry if I didn't comment on it after I first posted. My internet is unstable at best, to answer your question, Norfleet, yes, I did wish for several. I think I used "Demon Lord Baphgragal" (I still can't spell his name from memory, always have to check my old games.) Then I GoR-ed him, he always had the Baphregal name, it never changed.
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Bite my shiny metal ***.
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