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View Poll Results: Which of the following would you prefer?
Sheap's suggestion: a bravery option for commanders, to rout if their troops rout, or not 13 20.63%
Panther's suggestion: all commanders must make a morale check whenever an army routs or dies, but they carry on fighting if they succeed 16 25.40%
No change to the present system 34 53.97%
Voters: 63. You may not vote on this poll

 
 
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  #11  
Old August 29th, 2004, 11:00 PM
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Graeme Dice Graeme Dice is offline
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Default Re: Poll: morale and routing

Quote:
Boron said:
i played it seriously for about 1/2 year and enjoyed it .
the only problem is that you have only about 200 units and 200 spells and know all too quick .
The balance isn't that great. Summoned creatures are pretty much a waste of resources, and are far too expensive for the small amount of power they give you. Battlefield magic is weak and unimpressive in general. The only spells that are worthwhile are those that boost your individual units and even then you can't cast very many of them. The experience granting system has the standard problem where only killing the unit grants experience, so you have to do silly things like save weakened attackers for your heroes. Spellcasting heroes don't gain experience anywhere near as fast as melee ones, since the spells that they can cast are extremely unlikely to actually kill more than one unit in a battle. It might be a game with magic, but the magic doesn't have nearly enough effect.
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