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October 13th, 2004, 10:44 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: New Adamant Mod Game with RPG required.
Quote:
brianeyci said:
Great. I'm downloading the Adamant new Version now, and will make an energy race -- I really want something different from the stock, and physical race would be too similar to the stock for me.
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Perhaps Magical Race is what you need then. 
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October 13th, 2004, 10:45 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
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Re: New Adamant Mod Game with RPG required.
Magical pirates! 
__________________
The Ed draws near! What dost thou deaux?
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October 14th, 2004, 05:48 PM
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Corporal
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Join Date: Mar 2003
Posts: 110
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Re: New Adamant Mod Game with RPG required.
OK very poor posting. It crashes the game at 42% while creating the universe. Again did it three times with both my race and just doing a quick start.
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October 14th, 2004, 06:37 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: New Adamant Mod Game with RPG required.
Oi. Forgot to update "Ringworld" to "LargeRingworld" in SectType.txt... sorry about that. I am uploading a revised Version now, and it should be there in about half an hour...
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October 14th, 2004, 07:00 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: New Adamant Mod Game with RPG required.
Ok it is available now. You can just download Adamant 0.15.00 Data and apply it as a patch to your current Adamant installation.
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October 15th, 2004, 03:01 AM
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Sergeant
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Join Date: Jul 2004
Location: Toronto, Canada
Posts: 308
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Re: New Adamant Mod Game with RPG required.
Ok. How many do we want, do we want to wait for more or start with 4 (I will join in)? AI's/no AI's? Settings Okay?
Brian
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October 15th, 2004, 05:05 PM
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Major
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Join Date: Apr 2004
Location: Atlanta, Georgia
Posts: 1,152
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Re: New Adamant Mod Game with RPG required.
I'm in. I'll play a magical race, but the rest has yet to be decided.
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October 15th, 2004, 11:39 AM
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First Lieutenant
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Join Date: Aug 2003
Location: New Zealand
Posts: 776
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Re: New Adamant Mod Game with RPG required.
keep it open a little longer
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October 15th, 2004, 12:58 PM
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First Lieutenant
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Join Date: Aug 2003
Location: New Zealand
Posts: 776
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Re: New Adamant Mod Game with RPG required.
You will need to get a pbw admin to change the Version to.
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October 15th, 2004, 01:39 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
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Re: New Adamant Mod Game with RPG required.
I agree, i suggest we wait until 6-7 players (serious players who wont miss one turn after another) are in.
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