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November 22nd, 2004, 12:24 PM
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Captain
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Join Date: Nov 2003
Location: At work or sleeping
Posts: 821
Thanks: 1
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Re: Best EMP Set Up.
Dr. Alneyan, if you weren't in France I'd invite you over for the Christmas holidays for a week and pick your brain about SE:IV mechanics the whole time!
Is there anything you don't know?
 Turin
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Aa Turam Empire
Geekdom is eternal... you will be assimilated... resistance is futile.
A+ Se GdY S++ Fr- C* Cs* Sf- Ai++ Au>M! M- Mp! S@ Ss+ R! Pw+ Fq++ Nd? Rp++ G++ Mm++ Bb-- L-- Tcp
'We, the weird, chasing the pointless, for no reason at all, have been finding out things that have no effect on anything important for at least a couple days and are now qualified to chase our tails to the merriment of all watching.'-Narf et al
"Of course, you don't want to be going about handing out immortality willy-nilly, that just wouldn't be responsible." -O'Shea
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November 22nd, 2004, 12:46 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
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Re: Best EMP Set Up.
Well, feel free to send the plane ticket, along with the booking for the closest suite in the vicinity. My fees are quite abordable incidentally.
I couldn't set up a working military if my life depended on it, my strategies are *Coughs* less than optimal *Coughs* (read, Don't Get Hurt for warships is a common strategy), and I can manage to lose even with overwhelming odds on my side, due to a small mistake in tactics. In fact, I would be very worried if I didn't actually lose key battles, while quietly glassing enemy planets.
That, and I am still busy figuring out how to beat certain players. (Asmala, Joachim and Primitive, at the very least, are quite my nemeses, and do not have this annoying military incompetency) And some of my opinions are not exactly shared by most players, so you might want to ask someone else, and, above all, to try out the nice theories in actual practice. (For example, I seldom use Heavy Mounts on Light Carrier, and would not consider Advanced Storage to be mandatory for short games, but I am digressing once more)
And I have forgotten mentioning my inability to handle the late game (where you have baseships by the thousand, full tech, and scores with eight figures), among other things.
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November 22nd, 2004, 06:00 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Best EMP Set Up.
For competetive play, use a mod that balances the costs better than the default set.
For my opinions, you can check the readme for PvK Balance mod (see link below).
There were some variations and a few possible approaches in the unmodded game, but there were many that were grossly over- or under-valued. Advanced Storage Techniques was probably the most undervalued. Combat bonuses and construction bonuses, and maintenance, were the other most important and cheap to get.
My favorite competetive setups were either my typical "all-out combat bonuses" configuration, or my "all-out swarm" configuration. In the Universe Cup, the only configuration and strategy that beat my "all-out combat bonuses" design was "all-out construction with as much combat bonuses", led by two players who were really good at rapid mass production, and good at other aspects as well. Nothing ever really defeated my swarm, but I only used it in three games.
PvK
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November 22nd, 2004, 07:35 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
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Re: Best EMP Set Up.
What's the 'all-out swarm' configuration?
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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November 22nd, 2004, 07:47 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Best EMP Set Up.
That would be maxxed build rate. You pump out ships twice as fast as the other guy, and overcome the combat bonuses with sheer numbers.
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Things you want:
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November 22nd, 2004, 07:53 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
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Re: Best EMP Set Up.
ah. Thanks.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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November 22nd, 2004, 08:52 PM
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General
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Join Date: May 2002
Location: Canada
Posts: 3,227
Thanks: 7
Thanked 44 Times in 28 Posts
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Re: Best EMP Set Up.
'God-Like' Research is a must in all my games, I love to research, research, research. second to that, Maintenance, makes the resources Last alot longer.
But, don't take this 'preference' as a winning strategy, I have yet to win a game. (even against the AI)
Cheers! 
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