.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Shrapnel General

Reply
 
Thread Tools Display Modes
  #1  
Old March 10th, 2005, 12:32 PM
Tim Brooks's Avatar

Tim Brooks Tim Brooks is offline
Major
 
Join Date: Dec 1999
Location: Wilmington, NC, USA
Posts: 1,084
Thanks: 28
Thanked 260 Times in 83 Posts
Tim Brooks is on a distinguished road
Default Re: Cooperative Project

There are some good ideas here. I will have them organized and we can run a poll to vote for your favorites. I would like to get a longer list though. Any more folks?
__________________
Tim Brooks
Shrapnel Games
Reply With Quote
  #2  
Old March 10th, 2005, 03:36 PM
Saber Cherry's Avatar

Saber Cherry Saber Cherry is offline
Major General
 
Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
Thanks: 0
Thanked 0 Times in 0 Posts
Saber Cherry is on a distinguished road
Default Re: Cooperative Project

Sounds interesting. In fact, it sounds like something I'd like to work on. However, I fear commitment... so I'll have to go down as a "maybe," and as such, I don't want to affect the planning stage too much. But I'll think about it a bit.
__________________
Cherry
Reply With Quote
  #3  
Old March 8th, 2005, 10:25 AM

tesco samoa tesco samoa is offline
General
 
Join Date: Jul 2001
Location: Canada
Posts: 4,603
Thanks: 0
Thanked 0 Times in 0 Posts
tesco samoa is on a distinguished road
Default Re: Cooperative Project

sounds cool. Modding is what makes a game enjoyable after the first month. Hence the shelf life of se 4.

If you would like me to join in please invite me.

take care.

I look forward to working with the old snake
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg

Hey GUTB where did you go...???

He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
Reply With Quote
  #4  
Old March 8th, 2005, 01:24 PM

Rogue Rogue is offline
Corporal
 
Join Date: Jun 2002
Location: Idaho
Posts: 89
Thanks: 0
Thanked 40 Times in 2 Posts
Rogue is on a distinguished road
Default Re: Cooperative Project

Wow, very cool idea! Heh, if I had any artistic talent whatsoever I'd offer it willingly. That is a very awesome idea though.
__________________
No, no, no, no...I'm not crazy. I'm insane, crazy is just a close personal friend of mine!
Reply With Quote
  #5  
Old March 9th, 2005, 12:30 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Cooperative Project

Will this be an open source project? How is the coding of the game going to be handled?
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #6  
Old March 9th, 2005, 12:56 AM
Combat Wombat's Avatar

Combat Wombat Combat Wombat is offline
Lieutenant Colonel
 
Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
Combat Wombat is on a distinguished road
Default Re: Cooperative Project

Well here are my first ideas. Shrapnel doesn't sell a flight sim so that area is open but right now market-wise its dominated by games with great gameplay and graphics like the MS: Flight Simulator games. Another choice would be a shooter game but I would guess that simply because you are in these forums you are looking for something besides those. So that really leaves RTS games, there aren't any good ones out right now based on realistic war so that might be a good idea. Oh almost forgot the last would be a RPG it would need to have a deep story and hopefully not take place in a magical fantasy world, maybe one that takes place during a war in an alternate dimension that way we can have realistic stuff but we wouldnt have to worry about historical accuracy and could develop a unique story.
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.

A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

Reply With Quote
  #7  
Old March 9th, 2005, 02:36 AM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Cooperative Project

Feel free to snag mine. I think that alot of the work that was put into SEIV modules would port over nicely to an Ocean Colonies game. The nations of the world have colonized the oceans and now war with each other.

The game play, the combat, the ships, much of the game would port over nicely. Maybe some bits of Dominions such as the method of balance and the province structure for maps.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #8  
Old March 9th, 2005, 05:48 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Cooperative Project

Count me in if I can be of help.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #9  
Old March 10th, 2005, 08:11 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Cooperative Project

Quote:
Imperator Fyron said:
Will this be an open source project? How is the coding of the game going to be handled?
Can I get an answer please?
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #10  
Old March 10th, 2005, 09:41 PM
Tim Brooks's Avatar

Tim Brooks Tim Brooks is offline
Major
 
Join Date: Dec 1999
Location: Wilmington, NC, USA
Posts: 1,084
Thanks: 28
Thanked 260 Times in 83 Posts
Tim Brooks is on a distinguished road
Default Re: Cooperative Project

Quote:
Imperator Fyron said:
Will this be an open source project? How is the coding of the game going to be handled?

Not open source, no.

The coding will be handled however we can make it work, with Shrapnel people, those that wish to code, or both.
__________________
Tim Brooks
Shrapnel Games
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:01 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.